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Searched refs:GetShaderStageId (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp585 static uint32_t GetShaderStageId(VkShaderStageFlagBits stage) { in GetShaderStageId() function
2978 int vertex_stage = GetShaderStageId(VK_SHADER_STAGE_VERTEX_BIT); in ValidateGraphicsPipelineShaderState()
2979 int fragment_stage = GetShaderStageId(VK_SHADER_STAGE_FRAGMENT_BIT); in ValidateGraphicsPipelineShaderState()
2991 auto stage_id = GetShaderStageId(pStage->stage); in ValidateGraphicsPipelineShaderState()
3012 int producer = GetShaderStageId(VK_SHADER_STAGE_VERTEX_BIT); in ValidateGraphicsPipelineShaderState()
3013 int consumer = GetShaderStageId(VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT); in ValidateGraphicsPipelineShaderState()