Searched refs:GetShaderType (Results 1 – 7 of 7) sorted by relevance
147 SetShader(pipeline, shader_info.GetShaderType(), shader_info.GetData()); in CreatePipeline()199 r = ToVkShaderStage(shader_info.GetShaderType(), &stage); in CreatePipeline()278 if (shader_info.GetShaderType() != type) in SetShader()460 Result r = ToVkShaderStage(command->GetShaderType(), &stage); in DoEntryPoint()
70 ShaderType GetShaderType() const { return shader_type_; } in GetShaderType() function
377 EXPECT_EQ(kShaderTypeFragment, shaders[0].GetShaderType()); in TEST_F()378 EXPECT_EQ(kShaderTypeVertex, shaders[1].GetShaderType()); in TEST_F()
555 ShaderType GetShaderType() const { return shader_type_; } in GetShaderType() function
244 EXPECT_EQ(kShaderTypeCompute, shaders[0].GetShaderType()); in TEST_F()
804 ShaderType type = shader_info.GetShaderType(); in CreatePipeline()968 if (shader_info.GetShaderType() == kShaderTypeVertex) { in CreateRenderPipelineDescriptor()970 } else if (shader_info.GetShaderType() == kShaderTypeFragment) { in CreateRenderPipelineDescriptor()
738 EXPECT_EQ(ep.type, cmd->GetShaderType()); in TEST_F()