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Searched refs:GetTextureBindingTarget (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp253 context, functions->texImage2D(nativegl::GetTextureBindingTarget(target), in setImageHelper()
342 functions->texSubImage2D(nativegl::GetTextureBindingTarget(target), in setSubImage()
1345 nativegl::GetTextureBindingTarget(getType()), in syncState()
1351 nativegl::GetTextureBindingTarget(getType()), in syncState()
1357 nativegl::GetTextureBindingTarget(getType()), in syncState()
1363 nativegl::GetTextureBindingTarget(getType()), in syncState()
1369 nativegl::GetTextureBindingTarget(getType()), in syncState()
1375 functions->texParameterf(nativegl::GetTextureBindingTarget(getType()), in syncState()
1382 nativegl::GetTextureBindingTarget(getType()), in syncState()
1388 nativegl::GetTextureBindingTarget(getType()), in syncState()
[all …]
Drenderergl_utils.h109 GLenum GetTextureBindingTarget(gl::TextureType textureType);
110 GLenum GetTextureBindingTarget(gl::TextureTarget textureTarget);
Drenderergl_utils.cpp1826 GLenum GetTextureBindingTarget(gl::TextureType textureType) in GetTextureBindingTarget() function
1831 GLenum GetTextureBindingTarget(gl::TextureTarget textureTarget) in GetTextureBindingTarget() function
DStateManagerGL.cpp436 mFunctions->bindTexture(nativegl::GetTextureBindingTarget(type), texture); in bindTexture()