Searched refs:GetTextureBindingTarget (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 253 context, functions->texImage2D(nativegl::GetTextureBindingTarget(target), in setImageHelper() 342 functions->texSubImage2D(nativegl::GetTextureBindingTarget(target), in setSubImage() 1345 nativegl::GetTextureBindingTarget(getType()), in syncState() 1351 nativegl::GetTextureBindingTarget(getType()), in syncState() 1357 nativegl::GetTextureBindingTarget(getType()), in syncState() 1363 nativegl::GetTextureBindingTarget(getType()), in syncState() 1369 nativegl::GetTextureBindingTarget(getType()), in syncState() 1375 functions->texParameterf(nativegl::GetTextureBindingTarget(getType()), in syncState() 1382 nativegl::GetTextureBindingTarget(getType()), in syncState() 1388 nativegl::GetTextureBindingTarget(getType()), in syncState() [all …]
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D | renderergl_utils.h | 109 GLenum GetTextureBindingTarget(gl::TextureType textureType); 110 GLenum GetTextureBindingTarget(gl::TextureTarget textureTarget);
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D | renderergl_utils.cpp | 1826 GLenum GetTextureBindingTarget(gl::TextureType textureType) in GetTextureBindingTarget() function 1831 GLenum GetTextureBindingTarget(gl::TextureTarget textureTarget) in GetTextureBindingTarget() function
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D | StateManagerGL.cpp | 436 mFunctions->bindTexture(nativegl::GetTextureBindingTarget(type), texture); in bindTexture()
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