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Searched refs:GrGLFormatToEnum (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLTexture.cpp116 info.fFormat = GrGLFormatToEnum(fFormat); in getBackendTexture()
122 return GrBackendFormat::MakeGL(GrGLFormatToEnum(fFormat), in backendFormat()
DGrGLRenderTarget.cpp86 fbi.fFormat = GrGLFormatToEnum(this->format()); in getBackendRenderTarget()
99 return GrBackendFormat::MakeGL(GrGLFormatToEnum(fRTFormat), GR_GL_TEXTURE_2D); in backendFormat()
DGrGLUtil.h315 static constexpr GrGLenum GrGLFormatToEnum(GrGLFormat format) { in GrGLFormatToEnum() function
DGrGLGpu.cpp1493 info.fFormat = GrGLFormatToEnum(glFormat); in onCreateCompressedBackendTexture()
3807 info.fFormat = GrGLFormatToEnum(glFormat); in onCreateBackendTexture()
3937 info.fFormat = GrGLFormatToEnum(format); in createTestingOnlyBackendRenderTarget()
DGrGLCaps.cpp4280 return GrBackendFormat::MakeGL(GrGLFormatToEnum(format), GR_GL_TEXTURE_2D); in onGetDefaultBackendFormat()
/external/skia/tests/
DProxyTest.cpp249 fboInfo.fFormat = GrGLFormatToEnum(beFormat.asGLFormat()); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/external/skia/src/gpu/
DGrAHardwareBufferUtils.cpp262 textureInfo.fFormat = GrGLFormatToEnum(backendFormat.asGLFormat()); in make_gl_backend_texture()