Searched refs:GrGLchar (Results 1 – 9 of 9) sorted by relevance
/external/skqp/tools/gpu/atlastext/ |
D | GLTestAtlasTextRenderer.cpp | 108 const GrGLchar* strings[2]; in GLTestAtlasTextRenderer() 158 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer() 203 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer() 227 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer()
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/external/skia/tools/gpu/atlastext/ |
D | GLTestAtlasTextRenderer.cpp | 109 const GrGLchar* strings[2]; in GLTestAtlasTextRenderer() 159 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer() 204 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer() 228 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer()
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/external/skqp/include/gpu/gl/ |
D | GrGLTypes.h | 35 typedef char GrGLchar; typedef 86 const GrGLchar* message,
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D | GrGLFunctions.h | 29 …ionFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name); 30 … GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar* name); 222 …ocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLint location, const GrGLchar* name); 225 …n = GrGLint GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum programInterface, const GrGLchar* name); 246 …enum source, GrGLenum type, GrGLuint id, GrGLenum severity, GrGLsizei length, const GrGLchar* buf); 248 …s, GrGLenum* types, GrGLuint* ids, GrGLenum* severities, GrGLsizei* lengths, GrGLchar* messageLog); 249 …Lvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLuint id, GrGLsizei length, const GrGLchar* message); 251 …d GR_GL_FUNCTION_TYPE(GrGLenum identifier, GrGLuint name, GrGLsizei length, const GrGLchar* label);
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/external/skia/include/gpu/gl/ |
D | GrGLTypes.h | 96 typedef char GrGLchar; typedef 149 const GrGLchar* message,
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D | GrGLFunctions.h | 29 …ionFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name); 30 … GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar* name); 228 …ocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLint location, const GrGLchar* name); 231 …n = GrGLint GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum programInterface, const GrGLchar* name); 252 …enum source, GrGLenum type, GrGLuint id, GrGLenum severity, GrGLsizei length, const GrGLchar* buf); 254 …s, GrGLenum* types, GrGLuint* ids, GrGLenum* severities, GrGLsizei* lengths, GrGLchar* messageLog); 255 …Lvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLuint id, GrGLsizei length, const GrGLchar* message); 257 …d GR_GL_FUNCTION_TYPE(GrGLenum identifier, GrGLuint name, GrGLsizei length, const GrGLchar* label);
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/external/skqp/src/gpu/gl/ |
D | GrGLCreateNullInterface.cpp | 104 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { in allocate() 114 GrGLchar* dataPtr() { return fDataPtr; } in dataPtr() 121 GrGLchar* fDataPtr; 259 buffer->allocate(size, (const GrGLchar*) data); in bufferData()
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D | GrGLTestInterface.h | 29 …virtual GrGLvoid bindFragDataLocation(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name… in bindFragDataLocation() 30 …taLocationIndexed(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name) {} in bindFragDataLocationIndexed() 209 …virtual GrGLvoid bindFragmentInputLocation(GrGLuint program, GrGLint location, const GrGLchar* nam… in bindFragmentInputLocation() 210 …gramResourceLocation(GrGLuint program, GrGLenum programInterface, const GrGLchar *name) { return 0… in getProgramResourceLocation() 329 …m source, GrGLenum type, GrGLuint id, GrGLenum severity, GrGLsizei length, const GrGLchar* buf) {} in debugMessageInsert() 331 …Lenum* types, GrGLuint* ids, GrGLenum* severities, GrGLsizei* lengths, GrGLchar* messageLog) { re… in getDebugMessageLog() 332 …virtual GrGLvoid pushDebugGroup(GrGLenum source, GrGLuint id, GrGLsizei length, const GrGLchar * … in pushDebugGroup() 334 …rGLvoid objectLabel(GrGLenum identifier, GrGLuint name, GrGLsizei length, const GrGLchar *label) {} in objectLabel()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 79 const GrGLchar* source = glsl.c_str(); in GrGLCompileAndAttachShader()
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