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Searched refs:GrGLchar (Results 1 – 9 of 9) sorted by relevance

/external/skqp/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp108 const GrGLchar* strings[2]; in GLTestAtlasTextRenderer()
158 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer()
203 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer()
227 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer()
/external/skia/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp109 const GrGLchar* strings[2]; in GLTestAtlasTextRenderer()
159 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer()
204 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer()
228 std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); in GLTestAtlasTextRenderer()
/external/skqp/include/gpu/gl/
DGrGLTypes.h35 typedef char GrGLchar; typedef
86 const GrGLchar* message,
DGrGLFunctions.h29 …ionFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name);
30 … GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar* name);
222 …ocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLint location, const GrGLchar* name);
225 …n = GrGLint GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum programInterface, const GrGLchar* name);
246 …enum source, GrGLenum type, GrGLuint id, GrGLenum severity, GrGLsizei length, const GrGLchar* buf);
248 …s, GrGLenum* types, GrGLuint* ids, GrGLenum* severities, GrGLsizei* lengths, GrGLchar* messageLog);
249 …Lvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLuint id, GrGLsizei length, const GrGLchar* message);
251 …d GR_GL_FUNCTION_TYPE(GrGLenum identifier, GrGLuint name, GrGLsizei length, const GrGLchar* label);
/external/skia/include/gpu/gl/
DGrGLTypes.h96 typedef char GrGLchar; typedef
149 const GrGLchar* message,
DGrGLFunctions.h29 …ionFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name);
30 … GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar* name);
228 …ocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLint location, const GrGLchar* name);
231 …n = GrGLint GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum programInterface, const GrGLchar* name);
252 …enum source, GrGLenum type, GrGLuint id, GrGLenum severity, GrGLsizei length, const GrGLchar* buf);
254 …s, GrGLenum* types, GrGLuint* ids, GrGLenum* severities, GrGLsizei* lengths, GrGLchar* messageLog);
255 …Lvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLuint id, GrGLsizei length, const GrGLchar* message);
257 …d GR_GL_FUNCTION_TYPE(GrGLenum identifier, GrGLuint name, GrGLsizei length, const GrGLchar* label);
/external/skqp/src/gpu/gl/
DGrGLCreateNullInterface.cpp104 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { in allocate()
114 GrGLchar* dataPtr() { return fDataPtr; } in dataPtr()
121 GrGLchar* fDataPtr;
259 buffer->allocate(size, (const GrGLchar*) data); in bufferData()
DGrGLTestInterface.h29 …virtual GrGLvoid bindFragDataLocation(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name… in bindFragDataLocation()
30 …taLocationIndexed(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name) {} in bindFragDataLocationIndexed()
209 …virtual GrGLvoid bindFragmentInputLocation(GrGLuint program, GrGLint location, const GrGLchar* nam… in bindFragmentInputLocation()
210 …gramResourceLocation(GrGLuint program, GrGLenum programInterface, const GrGLchar *name) { return 0… in getProgramResourceLocation()
329 …m source, GrGLenum type, GrGLuint id, GrGLenum severity, GrGLsizei length, const GrGLchar* buf) {} in debugMessageInsert()
331 …Lenum* types, GrGLuint* ids, GrGLenum* severities, GrGLsizei* lengths, GrGLchar* messageLog) { re… in getDebugMessageLog()
332 …virtual GrGLvoid pushDebugGroup(GrGLenum source, GrGLuint id, GrGLsizei length, const GrGLchar * … in pushDebugGroup()
334 …rGLvoid objectLabel(GrGLenum identifier, GrGLuint name, GrGLsizei length, const GrGLchar *label) {} in objectLabel()
/external/skia/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp79 const GrGLchar* source = glsl.c_str(); in GrGLCompileAndAttachShader()