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Searched refs:GrVkPipeline (Results 1 – 25 of 27) sorted by relevance

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/external/skqp/src/gpu/vk/
DGrVkPipeline.h25 class GrVkPipeline : public GrVkResource {
27 static GrVkPipeline* Create(GrVkGpu*,
54 GrVkPipeline(VkPipeline pipeline) : INHERITED(), fPipeline(pipeline) {} in GrVkPipeline() function
DGrVkPipelineState.h25 class GrVkPipeline; variable
44 GrVkPipeline* pipeline,
120 GrVkPipeline* fPipeline;
DGrVkCopyPipeline.h13 class GrVkCopyPipeline : public GrVkPipeline {
40 typedef GrVkPipeline INHERITED;
DGrVkPipeline.cpp499 GrVkPipeline* GrVkPipeline::Create(GrVkGpu* gpu, int numColorSamples, in Create()
570 return new GrVkPipeline(vkPipeline); in Create()
573 void GrVkPipeline::freeGPUData(GrVkGpu* gpu) const { in freeGPUData()
577 void GrVkPipeline::SetDynamicScissorRectState(GrVkGpu* gpu, in SetDynamicScissorRectState()
602 void GrVkPipeline::SetDynamicViewportState(GrVkGpu* gpu, in SetDynamicViewportState()
616 void GrVkPipeline::SetDynamicBlendConstantState(GrVkGpu* gpu, in SetDynamicBlendConstantState()
DGrVkResourceProvider.h32 class GrVkPipeline; variable
47 GrVkPipeline* createPipeline(int numColorSamples,
DGrVkGpuCommandBuffer.cpp686 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), in prepareDrawState()
692 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget, in prepareDrawState()
696 GrVkPipeline::SetDynamicViewportState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget); in prepareDrawState()
697 GrVkPipeline::SetDynamicBlendConstantState(fGpu, cbInfo.currentCmdBuf(), in prepareDrawState()
784 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget, in onDraw()
DGrVkCommandBuffer.h21 class GrVkPipeline; variable
52 void bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline);
DGrVkResourceProvider.cpp95 GrVkPipeline* GrVkResourceProvider::createPipeline(int numColorSamples, in createPipeline()
104 return GrVkPipeline::Create(fGpu, numColorSamples, primProc, pipeline, stencil, shaderStageInfo, in createPipeline()
DGrVkGpu.h30 class GrVkPipeline; variable
DGrVkPipelineState.cpp33 GrVkPipeline* pipeline, in GrVkPipelineState()
DGrVkPipelineStateBuilder.cpp333 GrVkPipeline* pipeline = resourceProvider.createPipeline(this->numColorSamples(), in finalize()
DGrVkCommandBuffer.cpp287 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { in bindPipeline()
/external/skia/src/gpu/vk/
DGrVkPipeline.h25 class GrVkPipeline : public GrVkResource {
27 static GrVkPipeline* Create(GrVkGpu*,
52 GrVkPipeline(VkPipeline pipeline, VkPipelineLayout layout) in GrVkPipeline() function
DGrVkPipelineState.h24 class GrVkPipeline; variable
42 GrVkPipeline* pipeline,
114 GrVkPipeline* fPipeline;
DGrVkPipeline.cpp551 GrVkPipeline* GrVkPipeline::Create( in Create()
655 return new GrVkPipeline(vkPipeline, layout); in Create()
658 void GrVkPipeline::freeGPUData(GrVkGpu* gpu) const { in freeGPUData()
663 void GrVkPipeline::SetDynamicScissorRectState(GrVkGpu* gpu, in SetDynamicScissorRectState()
687 void GrVkPipeline::SetDynamicViewportState(GrVkGpu* gpu, in SetDynamicViewportState()
701 void GrVkPipeline::SetDynamicBlendConstantState(GrVkGpu* gpu, in SetDynamicBlendConstantState()
DGrVkResourceProvider.h32 class GrVkPipeline; variable
47 GrVkPipeline* createPipeline(const GrProgramInfo&,
DGrVkOpsRenderPass.cpp571 GrVkPipeline::SetDynamicScissorRectState(fGpu, currentCB, fRenderTarget, fOrigin, in onBindPipeline()
580 GrVkPipeline::SetDynamicScissorRectState(fGpu, currentCB, fRenderTarget, fOrigin, in onBindPipeline()
583 GrVkPipeline::SetDynamicViewportState(fGpu, currentCB, fRenderTarget); in onBindPipeline()
584 GrVkPipeline::SetDynamicBlendConstantState(fGpu, currentCB, in onBindPipeline()
610 GrVkPipeline::SetDynamicScissorRectState(fGpu, this->currentCommandBuffer(), in onDrawMeshes()
DGrVkCommandBuffer.h21 class GrVkPipeline; variable
54 void bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline);
DGrVkResourceProvider.cpp94 GrVkPipeline* GrVkResourceProvider::createPipeline(const GrProgramInfo& programInfo, in createPipeline()
99 return GrVkPipeline::Create(fGpu, programInfo, shaderStageInfo, in createPipeline()
DGrVkPipelineStateBuilder.cpp298 GrVkPipeline* pipeline = resourceProvider.createPipeline(fProgramInfo, shaderStageInfo, in finalize()
DGrVkGpu.h27 class GrVkPipeline; variable
DGrVkPipelineState.cpp31 GrVkPipeline* pipeline, in GrVkPipelineState()
DGrVkCommandBuffer.cpp263 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { in bindPipeline()
/external/skqp/gn/
Dgpu.gni629 "$_src/gpu/vk/GrVkPipeline.cpp",
630 "$_src/gpu/vk/GrVkPipeline.h",
/external/skia/gn/
Dgpu.gni684 "$_src/gpu/vk/GrVkPipeline.cpp",
685 "$_src/gpu/vk/GrVkPipeline.h",

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