/external/skqp/src/gpu/vk/ |
D | GrVkPipeline.h | 25 class GrVkPipeline : public GrVkResource { 27 static GrVkPipeline* Create(GrVkGpu*, 54 GrVkPipeline(VkPipeline pipeline) : INHERITED(), fPipeline(pipeline) {} in GrVkPipeline() function
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D | GrVkPipelineState.h | 25 class GrVkPipeline; variable 44 GrVkPipeline* pipeline, 120 GrVkPipeline* fPipeline;
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D | GrVkCopyPipeline.h | 13 class GrVkCopyPipeline : public GrVkPipeline { 40 typedef GrVkPipeline INHERITED;
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D | GrVkPipeline.cpp | 499 GrVkPipeline* GrVkPipeline::Create(GrVkGpu* gpu, int numColorSamples, in Create() 570 return new GrVkPipeline(vkPipeline); in Create() 573 void GrVkPipeline::freeGPUData(GrVkGpu* gpu) const { in freeGPUData() 577 void GrVkPipeline::SetDynamicScissorRectState(GrVkGpu* gpu, in SetDynamicScissorRectState() 602 void GrVkPipeline::SetDynamicViewportState(GrVkGpu* gpu, in SetDynamicViewportState() 616 void GrVkPipeline::SetDynamicBlendConstantState(GrVkGpu* gpu, in SetDynamicBlendConstantState()
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D | GrVkResourceProvider.h | 32 class GrVkPipeline; variable 47 GrVkPipeline* createPipeline(int numColorSamples,
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D | GrVkGpuCommandBuffer.cpp | 686 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), in prepareDrawState() 692 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget, in prepareDrawState() 696 GrVkPipeline::SetDynamicViewportState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget); in prepareDrawState() 697 GrVkPipeline::SetDynamicBlendConstantState(fGpu, cbInfo.currentCmdBuf(), in prepareDrawState() 784 GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(), fRenderTarget, in onDraw()
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D | GrVkCommandBuffer.h | 21 class GrVkPipeline; variable 52 void bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline);
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D | GrVkResourceProvider.cpp | 95 GrVkPipeline* GrVkResourceProvider::createPipeline(int numColorSamples, in createPipeline() 104 return GrVkPipeline::Create(fGpu, numColorSamples, primProc, pipeline, stencil, shaderStageInfo, in createPipeline()
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D | GrVkGpu.h | 30 class GrVkPipeline; variable
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D | GrVkPipelineState.cpp | 33 GrVkPipeline* pipeline, in GrVkPipelineState()
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D | GrVkPipelineStateBuilder.cpp | 333 GrVkPipeline* pipeline = resourceProvider.createPipeline(this->numColorSamples(), in finalize()
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D | GrVkCommandBuffer.cpp | 287 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { in bindPipeline()
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/external/skia/src/gpu/vk/ |
D | GrVkPipeline.h | 25 class GrVkPipeline : public GrVkResource { 27 static GrVkPipeline* Create(GrVkGpu*, 52 GrVkPipeline(VkPipeline pipeline, VkPipelineLayout layout) in GrVkPipeline() function
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D | GrVkPipelineState.h | 24 class GrVkPipeline; variable 42 GrVkPipeline* pipeline, 114 GrVkPipeline* fPipeline;
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D | GrVkPipeline.cpp | 551 GrVkPipeline* GrVkPipeline::Create( in Create() 655 return new GrVkPipeline(vkPipeline, layout); in Create() 658 void GrVkPipeline::freeGPUData(GrVkGpu* gpu) const { in freeGPUData() 663 void GrVkPipeline::SetDynamicScissorRectState(GrVkGpu* gpu, in SetDynamicScissorRectState() 687 void GrVkPipeline::SetDynamicViewportState(GrVkGpu* gpu, in SetDynamicViewportState() 701 void GrVkPipeline::SetDynamicBlendConstantState(GrVkGpu* gpu, in SetDynamicBlendConstantState()
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D | GrVkResourceProvider.h | 32 class GrVkPipeline; variable 47 GrVkPipeline* createPipeline(const GrProgramInfo&,
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D | GrVkOpsRenderPass.cpp | 571 GrVkPipeline::SetDynamicScissorRectState(fGpu, currentCB, fRenderTarget, fOrigin, in onBindPipeline() 580 GrVkPipeline::SetDynamicScissorRectState(fGpu, currentCB, fRenderTarget, fOrigin, in onBindPipeline() 583 GrVkPipeline::SetDynamicViewportState(fGpu, currentCB, fRenderTarget); in onBindPipeline() 584 GrVkPipeline::SetDynamicBlendConstantState(fGpu, currentCB, in onBindPipeline() 610 GrVkPipeline::SetDynamicScissorRectState(fGpu, this->currentCommandBuffer(), in onDrawMeshes()
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D | GrVkCommandBuffer.h | 21 class GrVkPipeline; variable 54 void bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline);
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D | GrVkResourceProvider.cpp | 94 GrVkPipeline* GrVkResourceProvider::createPipeline(const GrProgramInfo& programInfo, in createPipeline() 99 return GrVkPipeline::Create(fGpu, programInfo, shaderStageInfo, in createPipeline()
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D | GrVkPipelineStateBuilder.cpp | 298 GrVkPipeline* pipeline = resourceProvider.createPipeline(fProgramInfo, shaderStageInfo, in finalize()
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D | GrVkGpu.h | 27 class GrVkPipeline; variable
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D | GrVkPipelineState.cpp | 31 GrVkPipeline* pipeline, in GrVkPipelineState()
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D | GrVkCommandBuffer.cpp | 263 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { in bindPipeline()
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/external/skqp/gn/ |
D | gpu.gni | 629 "$_src/gpu/vk/GrVkPipeline.cpp", 630 "$_src/gpu/vk/GrVkPipeline.h",
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/external/skia/gn/ |
D | gpu.gni | 684 "$_src/gpu/vk/GrVkPipeline.cpp", 685 "$_src/gpu/vk/GrVkPipeline.h",
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