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Searched refs:HLSL_TEXTURE_MAX (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/compiler/translator/
DResourcesHLSL.cpp435 TVector<TVector<const TVariable *>> groupedSamplerUniforms(HLSL_TEXTURE_MAX + 1); in uniformsHeader()
437 TVector<TVector<const TVariable *>> groupedReadonlyImageUniforms(HLSL_TEXTURE_MAX + 1); in uniformsHeader()
555 for (int groupId = HLSL_TEXTURE_MIN; groupId < HLSL_TEXTURE_MAX; ++groupId) in uniformsHeader()
568 for (int groupId = HLSL_TEXTURE_MIN; groupId < HLSL_TEXTURE_MAX; ++groupId) in uniformsHeader()
DUtilsHLSL.h65 HLSL_TEXTURE_MAX = HLSL_TEXTURE_UNKNOWN enumerator