Searched refs:HasConfig (Results 1 – 2 of 2) sorted by relevance
1193 ctx->HasConfig = GL_TRUE; in _mesa_initialize_context()1197 ctx->HasConfig = GL_FALSE; in _mesa_initialize_context()1616 if (!ctx->HasConfig && _mesa_is_desktop_gl(ctx)) { in handle_first_current()
5230 GLboolean HasConfig; member