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Searched refs:IMPLEMENTATION_MAX_ACTIVE_TEXTURES (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DConstants.h68 IMPLEMENTATION_MAX_ACTIVE_TEXTURES = IMPLEMENTATION_MAX_SHADER_TEXTURES * 2, enumerator
69 IMPLEMENTATION_MAX_IMAGE_UNITS = IMPLEMENTATION_MAX_ACTIVE_TEXTURES,
Dangletypes.h485 using ActiveTextureMask = angle::BitSet<IMPLEMENTATION_MAX_ACTIVE_TEXTURES>;
488 using ActiveTextureArray = std::array<T, IMPLEMENTATION_MAX_ACTIVE_TEXTURES>;
DContext.cpp235 kTextureMaxSubjectIndex = kTexture0SubjectIndex + IMPLEMENTATION_MAX_ACTIVE_TEXTURES,
242 kSamplerMaxSubjectIndex = kSampler0SubjectIndex + IMPLEMENTATION_MAX_ACTIVE_TEXTURES,
3327 ANGLE_LIMIT_CAP(mState.mCaps.maxCombinedTextureImageUnits, IMPLEMENTATION_MAX_ACTIVE_TEXTURES); in initCaps()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h505 std::max(gl::IMPLEMENTATION_MAX_ACTIVE_TEXTURES,