Searched refs:IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS (Results 1 – 4 of 4) sorted by relevance
41 IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS = 36, enumerator
384 using UniformBlockBindingMask = angle::BitSet<IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS>;
831 DIRTY_BIT_UNIFORM_BLOCK_BINDING_0 + IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS,
3311 IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS); in initCaps()