Searched refs:ImageD3D (Results 1 – 17 of 17) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | ImageD3D.cpp | 16 ImageD3D::ImageD3D() in ImageD3D() function in rx::ImageD3D 26 angle::Result ImageD3D::setManagedSurface2D(const gl::Context *context, in setManagedSurface2D() 33 angle::Result ImageD3D::setManagedSurfaceCube(const gl::Context *context, in setManagedSurfaceCube() 41 angle::Result ImageD3D::setManagedSurface3D(const gl::Context *context, in setManagedSurface3D() 48 angle::Result ImageD3D::setManagedSurface2DArray(const gl::Context *context, in setManagedSurface2DArray()
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D | ImageD3D.h | 37 class ImageD3D : angle::NonCopyable 40 ImageD3D(); 41 virtual ~ImageD3D() {} in ~ImageD3D()
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D | TextureD3D.h | 27 class ImageD3D; variable 45 virtual ImageD3D *getImage(const gl::ImageIndex &index) const = 0; 50 ImageD3D **outImage); 99 ImageD3D *getBaseLevelImage() const; 200 bool shouldUseSetData(const ImageD3D *image) const; 215 ImageD3D *getImage(int level, int layer) const; 216 ImageD3D *getImage(const gl::ImageIndex &index) const override; 338 gl::TexLevelArray<std::unique_ptr<ImageD3D>> mImageArray; 349 ImageD3D *getImage(int level, int layer) const; 350 ImageD3D *getImage(const gl::ImageIndex &index) const override; [all …]
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D | TextureD3D.cpp | 111 ImageD3D **outImage) in getImageAndSyncFromStorage() 113 ImageD3D *image = getImage(index); in getImageAndSyncFromStorage() 142 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelWidth() 148 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelHeight() 154 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelDepth() 163 const ImageD3D *baseImage = getBaseLevelImage(); in getBaseLevelInternalFormat() 200 bool TextureD3D::shouldUseSetData(const ImageD3D *image) const in shouldUseSetData() 233 ImageD3D *image = getImage(index); in setImageImpl() 285 ImageD3D *image = getImage(index); in subImage() 307 ImageD3D *image = getImage(index); in setCompressedImageImpl() [all …]
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D | RendererD3D.h | 50 class ImageD3D; variable 281 virtual ImageD3D *createImage() = 0; 288 ImageD3D *dest, 289 ImageD3D *source) = 0; 294 ImageD3D *dest, 295 ImageD3D *source,
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D | TextureStorage.h | 35 class ImageD3D; variable 66 ImageD3D *image,
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.h | 279 ImageD3D *createImage() override; 285 ImageD3D *dest, 286 ImageD3D *source) override; 291 ImageD3D *dest, 292 ImageD3D *source,
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D | Image9.h | 26 class Image9 : public ImageD3D
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D | TextureStorage9.h | 51 ImageD3D *image,
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D | Renderer9.cpp | 2811 ImageD3D *Renderer9::createImage() in createImage() 2825 angle::Result Renderer9::generateMipmap(const gl::Context *context, ImageD3D *dest, ImageD3D *src) in generateMipmap() 2841 ImageD3D *dest, in copyImage() 2842 ImageD3D *source, in copyImage()
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D | TextureStorage9.cpp | 96 ImageD3D *image, in setData()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 254 ImageD3D *createImage() override; 260 ImageD3D *dest, 261 ImageD3D *source) override; 266 ImageD3D *dest, 267 ImageD3D *source,
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D | Image11.h | 37 class Image11 : public ImageD3D
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D | Renderer11.cpp | 391 ImageD3D *image = texture->getImage(index); in GetTextureD3DResourceFromStorageOrImage() 3120 ImageD3D *Renderer11::createImage() in createImage() 3141 angle::Result Renderer11::generateMipmap(const gl::Context *context, ImageD3D *dest, ImageD3D *src) in generateMipmap() 3167 ImageD3D *dest, in copyImage() 3168 ImageD3D *source, in copyImage()
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D | TextureStorage11.h | 113 ImageD3D *image,
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D | TextureStorage11.cpp | 732 ImageD3D *image, in setData()
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/external/angle/src/ |
D | libGLESv2.gni | 475 "src/libANGLE/renderer/d3d/ImageD3D.cpp", 476 "src/libANGLE/renderer/d3d/ImageD3D.h",
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