Searched refs:ImageIndexIterator (Results 1 – 9 of 9) sorted by relevance
/external/angle/src/libANGLE/ |
D | ImageIndex.cpp | 245 ImageIndexIterator ImageIndex::getLayerIterator(GLint layerCount) const in getLayerIterator() 248 return ImageIndexIterator::MakeGeneric(mType, mLevelIndex, mLevelIndex + 1, 0, layerCount); in getLayerIterator() 251 ImageIndexIterator::ImageIndexIterator(const ImageIndexIterator &other) = default; 253 ImageIndexIterator ImageIndexIterator::Make2D(GLint minMip, GLint maxMip) in Make2D() 255 return ImageIndexIterator(TextureType::_2D, Range<GLint>(minMip, maxMip), in Make2D() 260 ImageIndexIterator ImageIndexIterator::MakeRectangle(GLint minMip, GLint maxMip) in MakeRectangle() 262 return ImageIndexIterator(TextureType::Rectangle, Range<GLint>(minMip, maxMip), in MakeRectangle() 267 ImageIndexIterator ImageIndexIterator::MakeCube(GLint minMip, GLint maxMip) in MakeCube() 269 return ImageIndexIterator(TextureType::CubeMap, Range<GLint>(minMip, maxMip), in MakeCube() 273 ImageIndexIterator ImageIndexIterator::Make3D(GLint minMip, in Make3D() [all …]
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D | ImageIndex.h | 20 class ImageIndexIterator; variable 70 ImageIndexIterator getLayerIterator(GLint layerCount) const; 73 friend class ImageIndexIterator; 90 class ImageIndexIterator 93 ImageIndexIterator(const ImageIndexIterator &other); 95 static ImageIndexIterator Make2D(GLint minMip, GLint maxMip); 96 static ImageIndexIterator MakeRectangle(GLint minMip, GLint maxMip); 97 static ImageIndexIterator MakeCube(GLint minMip, GLint maxMip); 98 static ImageIndexIterator Make3D(GLint minMip, GLint maxMip, GLint minLayer, GLint maxLayer); 99 static ImageIndexIterator Make2DArray(GLint minMip, GLint maxMip, const GLsizei *layerCounts); [all …]
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D | ImageIndexIterator_unittest.cpp | 25 ImageIndexIterator iter = ImageIndexIterator::Make2D(minMip, maxMip); in TEST() 52 ImageIndexIterator iter = ImageIndexIterator::MakeCube(minMip, maxMip); in TEST() 76 ImageIndexIterator iter = ImageIndexIterator::Make3D(minMip, maxMip, minLayer, maxLayer); in TEST() 103 ImageIndexIterator iter = ImageIndexIterator::Make2DArray(minMip, maxMip, layerCounts); in TEST() 138 ImageIndexIterator iter = mipImageIndex.getLayerIterator(layerCounts[mip]); in TEST()
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D | Texture.cpp | 1495 ImageIndexIterator it = in generateMipmap() 1496 ImageIndexIterator::MakeGeneric(mState.mType, baseLevel, baseLevel + 1, in generateMipmap() 1821 ImageIndexIterator it = in ensureInitialized() 1822 ImageIndexIterator::MakeGeneric(mState.mType, 0, IMPLEMENTATION_MAX_TEXTURE_LEVELS + 1, in ensureInitialized()
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D | FrameCapture.cpp | 1989 gl::ImageIndexIterator imageIter = gl::ImageIndexIterator::MakeGeneric( in CaptureMidExecutionSetup()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.h | 85 virtual gl::ImageIndexIterator imageIterator() const = 0; 308 gl::ImageIndexIterator imageIterator() const override; 438 gl::ImageIndexIterator imageIterator() const override; 571 gl::ImageIndexIterator imageIterator() const override; 701 gl::ImageIndexIterator imageIterator() const override; 818 gl::ImageIndexIterator imageIterator() const override; 860 gl::ImageIndexIterator imageIterator() const override; 905 gl::ImageIndexIterator imageIterator() const override;
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D | TextureD3D.cpp | 705 gl::ImageIndexIterator iterator = in initializeContents() 706 gl::ImageIndexIterator::Make2DArray(levelIndex, levelIndex + 1, tempLayerCounts.data()); in initializeContents() 719 gl::ImageIndexIterator iterator = in initializeContents() 720 gl::ImageIndexIterator::Make2DMultisampleArray(tempLayerCounts.data()); in initializeContents() 1589 gl::ImageIndexIterator TextureD3D_2D::imageIterator() const in imageIterator() 1591 return gl::ImageIndexIterator::Make2D(0, mTexStorage->getLevelCount()); in imageIterator() 2300 gl::ImageIndexIterator TextureD3D_Cube::imageIterator() const in imageIterator() 2302 return gl::ImageIndexIterator::MakeCube(0, mTexStorage->getLevelCount()); in imageIterator() 2971 gl::ImageIndexIterator TextureD3D_3D::imageIterator() const in imageIterator() 2973 return gl::ImageIndexIterator::Make3D(0, mTexStorage->getLevelCount(), in imageIterator() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.cpp | 846 const gl::ImageIndexIterator &it) in initDropStencilTexture() 851 gl::ImageIndexIterator itCopy = it; in initDropStencilTexture() 1542 ANGLE_TRY(initDropStencilTexture(context, gl::ImageIndexIterator::Make2D(0, mMipLevels))); in ensureDropStencilTexture() 2649 ANGLE_TRY(initDropStencilTexture(context, gl::ImageIndexIterator::MakeCube(0, mMipLevels))); in ensureDropStencilTexture() 3403 context, gl::ImageIndexIterator::Make2DArray(0, mMipLevels, layerCounts.data()))); in ensureDropStencilTexture()
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D | TextureStorage11.h | 174 const gl::ImageIndexIterator &it);
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