Searched refs:IsCubemapTextureTarget (Results 1 – 7 of 7) sorted by relevance
38 bool IsCubemapTextureTarget(GLenum target);
111 bool IsCubemapTextureTarget(GLenum target) in IsCubemapTextureTarget() function
57 bool IsCubemapTextureTarget(GLenum target);
1410 if(!IsCubemapTextureTarget(target)) in getRenderbuffer()1431 ASSERT(IsCubemapTextureTarget(target)); in getRenderTarget()1446 ASSERT(IsCubemapTextureTarget(target)); in isShared()
774 else if(es2::IsCubemapTextureTarget(target)) in CompressedTexImage2D()850 else if(es2::IsCubemapTextureTarget(target)) in CompressedTexSubImage2D()999 else if(es2::IsCubemapTextureTarget(target)) in CopyTexImage2D()1064 else if(es2::IsCubemapTextureTarget(target)) in CopyTexSubImage2D()2738 if(es2::IsCubemapTextureTarget(attachmentType)) in GetFramebufferAttachmentParameteriv()4931 else if(es2::IsCubemapTextureTarget(target)) in TexSubImage2D()
807 bool IsCubemapTextureTarget(GLenum target) in IsCubemapTextureTarget() function829 …return target == GL_TEXTURE_2D || IsCubemapTextureTarget(target) || target == GL_TEXTURE_2D_ARRAY … in IsTexImageTarget()
4410 if (texture->getTarget() == GL_TEXTURE_CUBE_MAP && !IsCubemapTextureTarget(textureTarget)) in validateSharedImage()