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Searched refs:IsD3D11_FL93 (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/tests/test_utils/
Dangle_test_platform.cpp29 bool IsD3D11_FL93() in IsD3D11_FL93() function
43 return IsD3D9() || IsD3D11_FL93(); in IsD3DSM3()
Dangle_test_platform.h20 bool IsD3D11_FL93();
/external/angle/src/tests/gl_tests/
DBlendMinMaxTest.cpp184 ANGLE_SKIP_TEST_IF(IsD3D11_FL93()); in TEST_P()
DAttributeLayoutTest.cpp471 ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() && (IsOpenGL() || IsD3D11_FL93())); in TEST_P()
481 ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() && (IsOpenGL() || IsD3D11_FL93())); in TEST_P()
DInstancingTest.cpp120 ANGLE_SKIP_TEST_IF(IsD3D11_FL93() && geometry == Point); in runTest()
123 ANGLE_SKIP_TEST_IF(IsD3D11_FL93() && geometry == Quad && draw == NonIndexed); in runTest()
DRobustBufferAccessBehaviorTest.cpp154 ANGLE_SKIP_TEST_IF(IsD3D11_FL93()); in TEST_P()
DTextureUploadFormatTest.cpp145 ANGLE_SKIP_TEST_IF(IsD3D9() || IsD3D11_FL93()); in TEST_P()
DRobustResourceInitTest.cpp316 IsD3D11() || IsD3D11_FL93() || IsD3D9() || IsOpenGL() || IsOpenGLES() || IsVulkan(); in TEST_P()
1408 ANGLE_SKIP_TEST_IF(IsD3D11_FL93()); in TEST_P()
1472 ANGLE_SKIP_TEST_IF(IsD3D11_FL93()); in TEST_P()
DWebGLFramebufferTest.cpp795 if (IsD3D11_FL93()) in TEST_P()
DTextureTest.cpp2017 ANGLE_SKIP_TEST_IF(IsD3D11_FL93()); in TEST_P()
2035 ANGLE_SKIP_TEST_IF(IsD3D11_FL93()); in TEST_P()
2043 ANGLE_SKIP_TEST_IF(IsD3D11_FL93()); in TEST_P()
DGLSLTest.cpp2411 ANGLE_SKIP_TEST_IF(IsD3D11_FL93()); in TEST_P()
6949 ANGLE_SKIP_TEST_IF(IsD3D11_FL93()); in TEST_P()
DVertexAttributeTest.cpp1214 ANGLE_SKIP_TEST_IF(IsD3D11_FL93()); in TEST_P()