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Searched refs:IsD3D9 (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/tests/test_utils/
Dangle_test_platform.cpp35 bool IsD3D9() in IsD3D9() function
43 return IsD3D9() || IsD3D11_FL93(); in IsD3DSM3()
85 return IsD3D9() || IsD3D11(); in IsD3D()
Dangle_test_platform.h22 bool IsD3D9();
/external/angle/src/tests/gl_tests/
DCubeMapTextureTest.cpp237 ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D9()); in TEST_P()
283 ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D9()); in TEST_P()
DWebGLReadOutsideFramebufferTest.cpp366 ANGLE_SKIP_TEST_IF(IsVulkan() || IsD3D9() || IsD3D11()); in TEST_P()
384 ANGLE_SKIP_TEST_IF(IsVulkan() || IsD3D9() || IsD3D11()); in TEST_P()
DDepthStencilTest.cpp248 ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D9()); in TEST_P()
DInstancingTest.cpp114 ANGLE_SKIP_TEST_IF(IsD3D9() && draw == Indexed && geometry == Point); in runTest()
115 ANGLE_SKIP_TEST_IF(IsD3D9() && IsAMD()); in runTest()
DPointSpritesTest.cpp476 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P()
DTextureUploadFormatTest.cpp145 ANGLE_SKIP_TEST_IF(IsD3D9() || IsD3D11_FL93()); in TEST_P()
DClearTest.cpp309 ANGLE_SKIP_TEST_IF(IsIntel() && IsD3D9()); in TEST_P()
354 ANGLE_SKIP_TEST_IF(IsD3D9() || IsD3D11() || (IsOzone() && IsOpenGLES())); in TEST_P()
DGLSLTest.cpp1510 ANGLE_SKIP_TEST_IF(!IsD3D9()); in TEST_P()
1531 VaryingTestBase(0, 0, maxVaryings, 0, 0, 0, 0, 0, true, false, false, !IsD3D9()); in TEST_P()
1556 VaryingTestBase(1, 0, 0, 0, maxVaryings, 0, 0, 0, false, false, false, !IsD3D9()); in TEST_P()
1565 VaryingTestBase(0, 1, 0, 0, 0, maxVaryings / 2, 0, 0, false, false, false, !IsD3D9()); in TEST_P()
1582 VaryingTestBase(0, 0, 2 * maxVaryings, 0, 0, 0, 0, 0, false, false, false, !IsD3D9()); in TEST_P()
DTextureTest.cpp3047 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P()
3067 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P()
5000 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P()
5024 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P()
5381 ANGLE_SKIP_TEST_IF(IsIntel() && IsD3D9()); in TEST_P()
DDepthStencilFormatsTest.cpp471 ANGLE_SKIP_TEST_IF(IsIntel() && IsWindows() && IsD3D9()); in TEST_P()
DD3DTextureTest.cpp897 ANGLE_SKIP_TEST_IF(IsD3D9() || IsOpenGL()); in TEST_P()
DWebGLCompatibilityTest.cpp3373 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P()
3403 ANGLE_SKIP_TEST_IF(IsD3D9()); in TEST_P()
DImageTest.cpp512 if (IsD3D11() || IsD3D9()) in TEST_P()
DBlitFramebufferANGLETest.cpp835 ANGLE_SKIP_TEST_IF(IsIntel() && IsD3D9()); in TEST_P()
DRobustResourceInitTest.cpp316 IsD3D11() || IsD3D11_FL93() || IsD3D9() || IsOpenGL() || IsOpenGLES() || IsVulkan(); in TEST_P()
/external/angle/src/tests/test_expectations/
DGPUTestConfig.cpp487 inline bool IsD3D9(const GPUTestConfig::API &api) in IsD3D9() function
575 mConditions[kConditionD3D9] = IsD3D9(api); in GPUTestConfig()