Searched refs:IsMultisampled (Results 1 – 3 of 3) sorted by relevance
168 bool IsMultisampled(TextureType type) in IsMultisampled() function
223 bool IsMultisampled(gl::TextureType type);
297 if (!IsMultisampled(mType) && in computeSamplerCompleteness()371 if (!IsMultisampled(mType) && baseImageDesc.format.info->depthBits > 0 && in computeSamplerCompleteness()398 if (!IsMultisampled(mType) && baseImageDesc.format.info->depthBits > 0 && in computeSamplerCompleteness()