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Searched refs:IsSampler2D (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
DTextureFunctionHLSL.cpp103 else if (!IsSamplerCube(textureFunction.sampler) && !IsSampler2D(textureFunction.sampler)) in OutputIntTexCoordWraps()
272 ASSERT(IsSampler2D(textureFunction.sampler)); in GetHLSLCoordCount()
549 else if (IsSampler2D(textureFunction.sampler) || IsSamplerCube(textureFunction.sampler)) in OutputTextureSizeFunctionBody()
834 else if (IsSampler2D(textureFunction.sampler)) in OutputIntegerTextureSampleFunctionComputations()
DBaseTypes.h422 inline bool IsSampler2D(TBasicType type) in IsSampler2D() function
/external/swiftshader/src/OpenGL/compiler/
DBaseTypes.h183 inline bool IsSampler2D(TBasicType type) in IsSampler2D() function