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Searched refs:IsShaderIn (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
DOutputVulkanGLSL.cpp121 uint32_t location = IsShaderIn(type.getQualifier()) in writeLayoutQualifier()
DBaseTypes.h1029 inline bool IsShaderIn(TQualifier qualifier) in IsShaderIn() function
/external/angle/src/compiler/translator/tree_ops/
DRemoveInactiveInterfaceVariables.cpp112 else if (IsShaderIn(qualifier)) in visitDeclaration()