Searched refs:IsUniform (Results 1 – 7 of 7) sorted by relevance
247 if (!cmd->IsSSBO() && !cmd->IsUniform()) in AddDescriptor()293 if (cmd->IsUniform() && !desc->IsUniformBuffer()) { in AddDescriptor()
798 bool IsUniform; variable807 VPReplicateRecipe(Instruction *I, bool IsUniform, bool IsPredicated = false)808 : VPRecipeBase(VPReplicateSC), Ingredient(I), IsUniform(IsUniform), in VPRecipeBase()
558 << Indent << "\"" << (IsUniform ? "CLONE " : "REPLICATE ") in print()
6801 bool IsUniform = LoopVectorizationPlanner::getDecisionAndClampRange( in handleReplication() local6806 auto *Recipe = new VPReplicateRecipe(I, IsUniform, IsPredicated); in handleReplication()7169 unsigned EndLane = IsUniform ? 1 : State.VF; in execute()
429 bool IsUniform() const { return buffer_type_ == BufferType::kUniform; } in IsUniform() function
1487 if (!command->IsSSBO() && !command->IsUniform()) in DoBuffer()
3466 EXPECT_TRUE(cmd->IsUniform()); in TEST_F()3524 EXPECT_TRUE(cmd->IsUniform()); in TEST_F()