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Searched refs:MAT4 (Results 1 – 17 of 17) sorted by relevance

/external/mesa3d/src/mesa/x86/
Dx86_xform2.S54 #define MAT4 REGOFF(16, EDX) macro
111 FMUL_S( MAT4 )
266 FMUL_S( MAT4 )
416 FMUL_S( MAT4 )
Dx86_xform3.S54 #define MAT4 REGOFF(16, EDX) macro
111 FMUL_S( MAT4 )
297 FMUL_S( MAT4 )
463 FMUL_S( MAT4 )
Dx86_xform4.S54 #define MAT4 REGOFF(16, EDX) macro
111 FMUL_S( MAT4 )
307 FMUL_S( MAT4 )
490 FMUL_S( MAT4 )
/external/deqp/framework/randomshaders/
DrsgToken.hpp84 MAT4, enumerator
/external/deqp-deps/glslang/glslang/MachineIndependent/
Dglslang_tab.cpp.h67 MAT4 = 277, enumerator
DScan.cpp384 (*KeywordMap)["mat4"] = MAT4; in fillInKeywordMap()
951 case MAT4: in tokenizeIdentifier()
Dglslang.y159 %token <lex> MAT2 MAT3 MAT4
1756 | MAT4 {
Dglslang.m4159 %token <lex> MAT2 MAT3 MAT4
1756 | MAT4 {
Dglslang_tab.cpp145 MAT4 = 277, enumerator
/external/angle/third_party/glslang/src/glslang/MachineIndependent/
Dglslang_tab.cpp.h67 MAT4 = 277, enumerator
DScan.cpp384 (*KeywordMap)["mat4"] = MAT4; in fillInKeywordMap()
950 case MAT4: in tokenizeIdentifier()
Dglslang.y159 %token <lex> MAT2 MAT3 MAT4
1756 | MAT4 {
Dglslang.m4159 %token <lex> MAT2 MAT3 MAT4
1756 | MAT4 {
Dglslang_tab.cpp145 MAT4 = 277, enumerator
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp426 MAT4 enumerator
DvktShaderRenderMatrixTests.cpp1377 case TYPE_FLOAT_MAT4: return MAT4; in getAttributeType()
DvktShaderRender.cpp1730 { MAT4, 4, 4 } in setupDefaultInputs()