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Searched refs:MAX_VERTEX_ATTRIB_BINDINGS (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/
DVertexArray.h124 DIRTY_BIT_BINDING_MAX = DIRTY_BIT_BINDING_0 + gl::MAX_VERTEX_ATTRIB_BINDINGS,
128 DIRTY_BIT_BUFFER_DATA_MAX = DIRTY_BIT_BUFFER_DATA_0 + gl::MAX_VERTEX_ATTRIB_BINDINGS,
160 using DirtyBindingBitsArray = std::array<DirtyBindingBits, gl::MAX_VERTEX_ATTRIB_BINDINGS>;
DVertexArray.cpp57 ASSERT(bindingIndex < MAX_VERTEX_ATTRIB_BINDINGS); in getBindingToAttributesMask()
66 ASSERT(attribIndex < MAX_VERTEX_ATTRIBS && newBindingIndex < MAX_VERTEX_ATTRIB_BINDINGS); in setAttribBinding()
151 for (uint32_t bindingIndex = 0; bindingIndex < gl::MAX_VERTEX_ATTRIB_BINDINGS; ++bindingIndex) in detachBuffer()
170 static_assert(gl::MAX_VERTEX_ATTRIB_BINDINGS < 8 * sizeof(uint32_t), in detachBuffer()
209 static_assert(gl::MAX_VERTEX_ATTRIBS == gl::MAX_VERTEX_ATTRIB_BINDINGS, in GetVertexIndexFromDirtyBit()
DConstants.h28 MAX_VERTEX_ATTRIB_BINDINGS = 16, enumerator
DContext.cpp3293 ANGLE_LIMIT_CAP(mState.mCaps.maxVertexAttribBindings, MAX_VERTEX_ATTRIB_BINDINGS); in initCaps()
/external/angle/src/libANGLE/renderer/
DVertexArrayImpl.h18 static_assert(gl::MAX_VERTEX_ATTRIB_BINDINGS == 16, "Invalid max vertex bindings");