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Searched refs:MESA_SHADER_CLOSEST_HIT (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/compiler/
Dshader_enums.c50 ENUM(MESA_SHADER_CLOSEST_HIT), in gl_shader_stage_name()
79 case MESA_SHADER_CLOSEST_HIT: return "closest hit"; in _mesa_shader_stage_to_string()
107 case MESA_SHADER_CLOSEST_HIT: return "RCHIT"; in _mesa_shader_stage_to_abbrev()
Dshader_enums.h60 MESA_SHADER_CLOSEST_HIT = 10, enumerator
79 stage == MESA_SHADER_CLOSEST_HIT || in gl_shader_stage_is_callable()
/external/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_program.c82 case MESA_SHADER_CLOSEST_HIT: in fd6_emit_shader()
/external/mesa3d/src/compiler/nir/
Dnir_validate.c1641 shader->info.stage == MESA_SHADER_CLOSEST_HIT || in nir_validate_shader()
/external/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c4097 return MESA_SHADER_CLOSEST_HIT; in stage_for_execution_model()