/external/mesa3d/src/mesa/main/ |
D | shaderobj.h | 141 return MESA_SHADER_COMPUTE; in _mesa_shader_enum_to_shader_stage() 159 case MESA_SHADER_COMPUTE: in _mesa_shader_stage_to_subroutine_prefix() 181 return MESA_SHADER_COMPUTE; in _mesa_shader_stage_from_subroutine_uniform() 201 return MESA_SHADER_COMPUTE; in _mesa_shader_stage_from_subroutine() 221 case MESA_SHADER_COMPUTE: in _mesa_shader_stage_to_subroutine() 242 case MESA_SHADER_COMPUTE: in _mesa_shader_stage_to_subroutine_uniform()
|
D | compute.c | 44 if (ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE] == NULL) { in check_valid_to_compute() 91 struct gl_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; in validate_DispatchCompute() 115 struct gl_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; in validate_DispatchComputeGroupSizeARB() 271 struct gl_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; in valid_dispatch_indirect()
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_cs.c | 137 brw_debug_recompile(brw, MESA_SHADER_COMPUTE, cp->program.Id, in brw_codegen_cs_prog() 170 (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE]; in brw_cs_populate_key() 185 (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE]; in brw_upload_cs_prog() 203 if (brw_disk_cache_upload_program(brw, MESA_SHADER_COMPUTE)) in brw_upload_cs_prog() 206 cp = (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE]; in brw_upload_cs_prog()
|
D | brw_disk_cache.c | 110 case MESA_SHADER_COMPUTE: in read_and_upload() 189 case MESA_SHADER_COMPUTE: in read_and_upload() 374 brw->ctx._Shader->CurrentProgram[MESA_SHADER_COMPUTE]; in brw_disk_cache_write_compute_program() 386 MESA_SHADER_COMPUTE); in brw_disk_cache_write_compute_program()
|
/external/mesa3d/src/gallium/drivers/iris/ |
D | iris_pipe.h | 38 [PIPE_SHADER_COMPUTE] = MESA_SHADER_COMPUTE, in stage_from_pipe() 52 [MESA_SHADER_COMPUTE] = PIPE_SHADER_COMPUTE, in stage_to_pipe()
|
D | iris_draw.c | 258 for (gl_shader_stage stage = 0; stage < MESA_SHADER_COMPUTE; stage++) { in iris_draw_vbo() 294 const struct iris_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_COMPUTE]; in iris_update_grid_size_resource() 356 iris_predraw_resolve_inputs(ice, batch, NULL, MESA_SHADER_COMPUTE, false); in iris_launch_grid() 365 ice->state.shaders[MESA_SHADER_COMPUTE].sysvals_need_upload = true; in iris_launch_grid()
|
D | iris_binder.c | 203 ice->shaders.prog[MESA_SHADER_COMPUTE]; in iris_binder_reserve_compute() 210 binder->bt_offset[MESA_SHADER_COMPUTE] = iris_binder_reserve(ice, size); in iris_binder_reserve_compute()
|
/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_from_mesa.h | 75 case MESA_SHADER_COMPUTE: in pipe_shader_type_from_mesa() 92 case PIPE_SHADER_COMPUTE: return MESA_SHADER_COMPUTE; in tgsi_processor_to_shader_stage()
|
/external/mesa3d/src/freedreno/ir3/ |
D | ir3_assembler.c | 39 shader->type = MESA_SHADER_COMPUTE; in ir3_parse_asm() 43 v->type = MESA_SHADER_COMPUTE; in ir3_parse_asm()
|
/external/mesa3d/src/compiler/glsl/ |
D | standalone.cpp | 146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context() 147 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; in initialize_context() 148 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxCombinedUniformComponents = 1024; in initialize_context() 149 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ in initialize_context() 150 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxOutputComponents = 0; /* not used */ in initialize_context() 151 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicBuffers = 8; in initialize_context() 152 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicCounters = 8; in initialize_context() 153 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms = 8; in initialize_context() 154 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformBlocks = 12; in initialize_context()
|
D | standalone_scaffolding.cpp | 260 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context_to_defaults() 261 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; in initialize_context_to_defaults() 262 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ in initialize_context_to_defaults() 263 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxOutputComponents = 0; /* not used */ in initialize_context_to_defaults()
|
D | standalone_scaffolding.h | 96 return MESA_SHADER_COMPUTE; in _mesa_shader_enum_to_shader_stage()
|
/external/mesa3d/src/mesa/program/ |
D | program.h | 130 return MESA_SHADER_COMPUTE; in _mesa_program_enum_to_shader_stage() 152 case MESA_SHADER_COMPUTE: in _mesa_shader_stage_to_program()
|
/external/mesa3d/src/intel/compiler/ |
D | brw_compiler.c | 118 i == MESA_SHADER_FRAGMENT || i == MESA_SHADER_COMPUTE; in brw_compiler_create() 238 [MESA_SHADER_COMPUTE] = sizeof(struct brw_cs_prog_data), in brw_prog_data_size() 254 [MESA_SHADER_COMPUTE] = sizeof(struct brw_cs_prog_key), in brw_prog_key_size()
|
/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_atomicbuf.c | 149 st->ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; in st_bind_cs_atomics() 151 st_bind_atomics(st, prog, MESA_SHADER_COMPUTE); in st_bind_cs_atomics()
|
/external/mesa3d/src/compiler/ |
D | shader_enums.c | 45 ENUM(MESA_SHADER_COMPUTE), in gl_shader_stage_name() 71 case MESA_SHADER_COMPUTE: return "compute"; in _mesa_shader_stage_to_string() 99 case MESA_SHADER_COMPUTE: return "CS"; in _mesa_shader_stage_to_abbrev()
|
D | shader_enums.h | 53 MESA_SHADER_COMPUTE = 5, enumerator 72 return stage == MESA_SHADER_COMPUTE || stage == MESA_SHADER_KERNEL; in gl_shader_stage_is_compute() 110 #define MESA_SHADER_STAGES (MESA_SHADER_COMPUTE + 1)
|
/external/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_pipeline.c | 435 case MESA_SHADER_COMPUTE: in st_shader_stage_to_ptarget() 582 if (nir->info.stage == MESA_SHADER_COMPUTE) { in lvp_shader_compile_to_ir() 696 return MESA_SHADER_COMPUTE; in lvp_shader_stage() 709 if (stage == MESA_SHADER_COMPUTE) { in lvp_pipeline_compile() 711 shstate.prog = (void *)pipeline->pipeline_nir[MESA_SHADER_COMPUTE]; in lvp_pipeline_compile() 713 shstate.req_local_mem = pipeline->pipeline_nir[MESA_SHADER_COMPUTE]->info.cs.shared_size; in lvp_pipeline_compile() 886 MESA_SHADER_COMPUTE, in lvp_compute_pipeline_init() 888 lvp_pipeline_compile(pipeline, MESA_SHADER_COMPUTE); in lvp_compute_pipeline_init()
|
/external/mesa3d/src/intel/vulkan/ |
D | anv_nir_compute_push_layout.c | 78 has_const_ubo && nir->info.stage != MESA_SHADER_COMPUTE; in anv_nir_compute_push_layout() 94 if (nir->info.stage == MESA_SHADER_COMPUTE) { in anv_nir_compute_push_layout()
|
/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_cmdline.c | 176 case MESA_SHADER_COMPUTE: in load_glsl() 334 stage = MESA_SHADER_COMPUTE; in main() 346 stage = MESA_SHADER_COMPUTE; in main()
|
/external/mesa3d/src/broadcom/common/ |
D | v3d_debug.c | 73 [MESA_SHADER_COMPUTE] = V3D_DEBUG_CS, in v3d_debug_flag_for_shader_stage()
|
/external/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
D | fd6_emit.h | 219 case MESA_SHADER_COMPUTE: in fd6_geom_stage() 247 case MESA_SHADER_COMPUTE: in fd6_stage2shadersb()
|
/external/mesa3d/src/compiler/nir/ |
D | nir_lower_point_size_mov.c | 72 shader->info.stage != MESA_SHADER_COMPUTE); in nir_lower_point_size_mov()
|
/external/mesa3d/src/compiler/spirv/tests/ |
D | helpers.h | 62 MESA_SHADER_COMPUTE, "main", &spirv_options, &nir_options); in get_nir()
|
/external/mesa3d/src/amd/vulkan/ |
D | radv_shader.c | 661 if (nir->info.stage == MESA_SHADER_COMPUTE) { in radv_shader_compile_to_nir() 685 nir->info.stage != MESA_SHADER_COMPUTE) { in radv_shader_compile_to_nir() 759 if (nir->info.stage == MESA_SHADER_COMPUTE) in radv_lower_io() 1016 case MESA_SHADER_COMPUTE: in radv_postprocess_config() 1433 nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL); in radv_create_trap_handler_shader() 1440 MESA_SHADER_COMPUTE, &info, &options, in radv_create_trap_handler_shader() 1495 case MESA_SHADER_COMPUTE: in radv_get_shader_name() 1512 case MESA_SHADER_COMPUTE: in radv_get_max_workgroup_size() 1540 } else if (stage == MESA_SHADER_COMPUTE) { in radv_get_max_waves() 1602 if (stage == MESA_SHADER_COMPUTE) { in radv_GetShaderInfoAMD()
|