Searched refs:MODES (Results 1 – 12 of 12) sorted by relevance
12 #define MODES ((3d)(3)(4000000)) ((4d)(4)(1000000)) ((Xd)(4)(1000000)) ((Xd)(20)(10000)) in main() macro19 std::cout BOOST_PP_SEQ_FOR_EACH(_GENERATE_HEADER, ~, MODES ) << endl; in main()29 BOOST_PP_SEQ_FOR_EACH(_RUN_BENCH, benchBasic<LazyEval>, MODES ); in main()31 BOOST_PP_SEQ_FOR_EACH(_RUN_BENCH, benchBasic<EarlyEval>, MODES ); in main()
263 MODES = release debug optdebug macro285 BUILDS = $(foreach mode,$(MODES),$(addsuffix .$(mode),$(ARCHES)))286 ANDROID_BUILDS = $(foreach mode,$(MODES), \297 $(addsuffix .quickcheck,$(MODES)) $(addsuffix .quickcheck,$(ARCHES)) \298 $(ARCHES) $(MODES) $(BUILDS) $(CHECKS) $(addsuffix .clean,$(ARCHES)) \299 $(addsuffix .check,$(MODES)) $(addsuffix .check,$(ARCHES)) \313 $(MODES): $(addsuffix .$$@,$(DEFAULT_ARCHES))330 $(ANDROID_ARCHES): $(addprefix $$@.,$(MODES))345 $(addsuffix .check,$(MODES)): $$(basename $$@)357 $(addsuffix .quickcheck,$(MODES)): $$(basename $$@)[all …]
31 MODES = release debug35 ANDROID_BUILDS = $(foreach mode,$(MODES), \
228 const int MODES = MODE_COUNT * COLOR_COUNT; in onDraw() local229 sk_sp<SkColorFilter> filters[MODES]; in onDraw()246 for (int i = 0; i < MODES; ++i) { in onDraw()262 for (int y = 0; y < MODES; ++y) { in onDraw()264 for (int x = 0; x < MODES; ++x) { in onDraw()
238 const int MODES = MODE_COUNT * COLOR_COUNT; in onDraw() local239 sk_sp<SkColorFilter> filters[MODES]; in onDraw()256 for (int i = 0; i < MODES; ++i) { in onDraw()272 for (int y = 0; y < MODES; ++y) { in onDraw()274 for (int x = 0; x < MODES; ++x) { in onDraw()
61 #define MODES S_IRWXU macro128 if ((r_val = mkdir(TEST_DIR, MODES)) == -1) { in setup()
76 #define MODES S_IRWXU macro99 if ((r_val = mkdir(TEST_DIR, MODES)) == -1) in main()
21 done<<MODES26 MODES
37 done<<MODES41 MODES
34 MODES = 'modes' variable in APConfiguratorFactory
10779 WIDE CHARACTERS AND UTF MODES10838 CASE-EQUIVALENCE IN UTF MODES
6249 THIS IMPROVES ANTI-ALIASED RENDERING, BUT MONOCHROME AND LCD MODES