Searched refs:MaxVertexOutputVectors (Results 1 – 15 of 15) sorted by relevance
16 MaxVertexOutputVectors 16
50 int MaxVertexOutputVectors; member
60 MaxVertexOutputVectors = 16; in ShBuiltInResources()
471 …able.insertConstInt(ESSL3_BUILTINS, "gl_MaxVertexOutputVectors", resources.MaxVertexOutputVectors); in InsertBuiltInFunctions()
122 resources.MaxVertexOutputVectors = 16; // ??? in LLVMFuzzerTestOneInput()
183 resources.MaxVertexOutputVectors = MAX_VERTEX_OUTPUT_VECTORS; in createCompiler()
415 int MaxVertexOutputVectors; member
126 mResources.MaxVertexOutputVectors = caps.maxVertexOutputComponents / 4; in Compiler()
185 resources->MaxVertexOutputVectors = 16; in InitBuiltInResources()
1079 << ":MaxVertexOutputVectors:" << mResources.MaxVertexOutputVectors in setResourceString()
14644 unionArray[0].setIConst(resources.MaxVertexOutputVectors); in initializeBuiltInVariables()
30787 unionArray[0].setIConst(resources.MaxVertexOutputVectors); in initializeBuiltInVariables()