/external/mesa3d/src/gallium/drivers/nouveau/ |
D | nouveau_screen.h | 118 # define NOUVEAU_DRV_STAT(s, n, v) do { \ macro 126 # define NOUVEAU_DRV_STAT(s, n, v) do { } while(0) macro
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D | nouveau_buffer.c | 48 NOUVEAU_DRV_STAT(screen, buf_obj_current_bytes_vid, buf->base.width0); in nouveau_buffer_allocate() 55 NOUVEAU_DRV_STAT(screen, buf_obj_current_bytes_sys, buf->base.width0); in nouveau_buffer_allocate() 133 NOUVEAU_DRV_STAT(nouveau_screen(pscreen), buf_obj_current_count, -1); in nouveau_buffer_destroy() 177 NOUVEAU_DRV_STAT(nv->screen, buf_read_bytes_staging_vid, size); in nouveau_transfer_read() 206 NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_staging_vid, size); in nouveau_transfer_write() 208 NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_staging_sys, size); in nouveau_transfer_write() 394 NOUVEAU_DRV_STAT(nv->screen, buf_transfers_rd, 1); in nouveau_buffer_transfer_map() 396 NOUVEAU_DRV_STAT(nv->screen, buf_transfers_wr, 1); in nouveau_buffer_transfer_map() 557 NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_direct, tx->base.box.width); in nouveau_buffer_transfer_unmap() 737 NOUVEAU_DRV_STAT(screen, buf_obj_current_count, 1); in nouveau_buffer_create()
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D | nouveau_fence.c | 212 NOUVEAU_DRV_STAT(screen, any_non_kernel_fence_sync_count, 1); in nouveau_fence_wait()
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_vbo.c | 260 NOUVEAU_DRV_STAT(&nvc0->screen->base, user_buffer_upload_bytes, size); in nvc0_update_user_vbufs() 302 NOUVEAU_DRV_STAT(&nvc0->screen->base, user_buffer_upload_bytes, size); in nvc0_update_user_vbufs_shared() 565 NOUVEAU_DRV_STAT(&screen->base, pushbuf_count, 1); in nvc0_draw_vbo_kick_notify() 598 NOUVEAU_DRV_STAT(&nvc0->screen->base, draw_calls_array, 1); in nvc0_draw_arrays() 764 NOUVEAU_DRV_STAT(&nvc0->screen->base, draw_calls_indexed, 1); in nvc0_draw_elements() 785 NOUVEAU_DRV_STAT(&nvc0->screen->base, gpu_serialize_count, 1); in nvc0_draw_stream_output() 1055 NOUVEAU_DRV_STAT(&nvc0->screen->base, tex_cache_flush_count, 1); in nvc0_draw_vbo()
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D | nvc0_transfer.c | 521 NOUVEAU_DRV_STAT(&nvc0->screen->base, tex_transfers_wr, 1); in nvc0_miptree_transfer_unmap() 530 NOUVEAU_DRV_STAT(&nvc0->screen->base, tex_transfers_rd, 1); in nvc0_miptree_transfer_unmap() 583 NOUVEAU_DRV_STAT(nv->screen, constbuf_upload_count, 1); in nvc0_cb_bo_push() 584 NOUVEAU_DRV_STAT(nv->screen, constbuf_upload_bytes, words * 4); in nvc0_cb_bo_push()
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D | nvc0_miptree.c | 449 NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_count, 1); in nvc0_miptree_create() 450 NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_bytes, in nvc0_miptree_create()
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D | nvc0_context.c | 241 NOUVEAU_DRV_STAT(&screen->base, pushbuf_count, 1); in nvc0_default_kick_notify() 540 NOUVEAU_DRV_STAT(&nvc0->screen->base, resource_validate_count, count); in nvc0_bufctx_fence()
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D | nvc0_query_hw.c | 335 NOUVEAU_DRV_STAT(&nvc0->screen->base, query_sync_count, 1); in nvc0_hw_get_query_result()
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D | nvc0_surface.c | 220 NOUVEAU_DRV_STAT(&nvc0->screen->base, buf_copy_bytes, src_box->width); in nvc0_resource_copy_region() 223 NOUVEAU_DRV_STAT(&nvc0->screen->base, tex_copy_count, 1); in nvc0_resource_copy_region() 1662 NOUVEAU_DRV_STAT(&nvc0->screen->base, tex_blit_count, 1); in nvc0_blit()
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D | nvc0_vbo_translate.c | 677 NOUVEAU_DRV_STAT(&nvc0->screen->base, draw_calls_fallback_count, 1); in nvc0_push_vbo()
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D | nvc0_state_validate.c | 322 NOUVEAU_DRV_STAT(&nvc0->screen->base, gpu_serialize_count, serialize); in nvc0_validate_fb()
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D | nvc0_state.c | 1084 NOUVEAU_DRV_STAT(nouveau_screen(pipe->screen), gpu_serialize_count, 1); in nvc0_so_target_save_offset()
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D | nvc0_tex.c | 516 NOUVEAU_DRV_STAT(&nvc0->screen->base, tex_cache_flush_count, 1); in nvc0_validate_tic()
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_miptree.c | 174 NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_count, -1); in nv50_miptree_destroy() 175 NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_bytes, in nv50_miptree_destroy() 436 NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_count, 1); in nv50_miptree_from_handle()
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D | nv50_vbo.c | 697 NOUVEAU_DRV_STAT(&nv50->screen->base, draw_calls_indexed, 1); in nv50_draw_elements()
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