Home
last modified time | relevance | path

Searched refs:NativeWindowD3D (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DNativeWindowD3D.cpp15 NativeWindowD3D::NativeWindowD3D(EGLNativeWindowType window) : mWindow(window) {} in NativeWindowD3D() function in rx::NativeWindowD3D
17 NativeWindowD3D::~NativeWindowD3D() {} in ~NativeWindowD3D()
DNativeWindowD3D.h21 class NativeWindowD3D : angle::NonCopyable
24 NativeWindowD3D(EGLNativeWindowType window);
25 virtual ~NativeWindowD3D();
DRendererD3D.h52 class NativeWindowD3D; variable
171 virtual NativeWindowD3D *createNativeWindow(EGLNativeWindowType window,
175 virtual SwapChainD3D *createSwapChain(NativeWindowD3D *nativeWindow,
DSurfaceD3D.h104 NativeWindowD3D *mNativeWindow; // Handler for the Window that the surface is created for.
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DNativeWindow11.h22 class NativeWindow11 : public NativeWindowD3D
25 NativeWindow11(EGLNativeWindowType window) : NativeWindowD3D(window) {} in NativeWindow11()
DRenderer11.h131 NativeWindowD3D *createNativeWindow(EGLNativeWindowType window,
135 SwapChainD3D *createSwapChain(NativeWindowD3D *nativeWindow,
DRenderer11.cpp1360 NativeWindowD3D *Renderer11::createNativeWindow(EGLNativeWindowType window, in createNativeWindow()
1547 SwapChainD3D *Renderer11::createSwapChain(NativeWindowD3D *nativeWindow, in createSwapChain()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DNativeWindow9.h21 class NativeWindow9 : public NativeWindowD3D
DNativeWindow9.cpp14 NativeWindow9::NativeWindow9(EGLNativeWindowType window) : NativeWindowD3D(window) {} in NativeWindow9()
DRenderer9.h86 NativeWindowD3D *createNativeWindow(EGLNativeWindowType window,
90 SwapChainD3D *createSwapChain(NativeWindowD3D *nativeWindow,
DRenderer9.cpp703 NativeWindowD3D *Renderer9::createNativeWindow(EGLNativeWindowType window, in createNativeWindow()
710 SwapChainD3D *Renderer9::createSwapChain(NativeWindowD3D *nativeWindow, in createSwapChain()
/external/angle/src/
DlibGLESv2.gni481 "src/libANGLE/renderer/d3d/NativeWindowD3D.cpp",
482 "src/libANGLE/renderer/d3d/NativeWindowD3D.h",