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Searched refs:NumCurrentTexUsed (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstate.c97 dst->Texture.NumCurrentTexUsed = in _mesa_copy_texture_state()
98 MAX2(dst->Texture.NumCurrentTexUsed, u + 1); in _mesa_copy_texture_state()
1081 ctx->Texture.NumCurrentTexUsed = 0; in _mesa_init_texture()
Dtexobj.c1392 for (u = 0; u < ctx->Texture.NumCurrentTexUsed; u++) { in unbind_texobj_from_texunits()
1691 ctx->Texture.NumCurrentTexUsed = MAX2(ctx->Texture.NumCurrentTexUsed, in bind_texture_object()
Dmtypes.h1274 GLubyte NumCurrentTexUsed; member