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Searched refs:NumNativeRegUnits (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/utils/TableGen/
DCodeGenRegisters.h536 unsigned NumNativeRegUnits; variable
686 return RUID < NumNativeRegUnits; in isNativeUnit()
690 return NumNativeRegUnits; in getNumNativeRegUnits()
DCodeGenRegisters.cpp1174 NumNativeRegUnits = RegUnits.size(); in CodeGenRegBank()
1714 assert(NumIters <= NumNativeRegUnits && "Runaway register unit weights"); in computeRegUnitWeights()
1953 for (unsigned UnitIdx = 0, UnitEnd = NumNativeRegUnits; in computeRegUnitSets()
2350 if (Unit < NumNativeRegUnits) in printRegUnitName()
/external/llvm/utils/TableGen/
DCodeGenRegisters.h494 unsigned NumNativeRegUnits; variable
639 return RUID < NumNativeRegUnits; in isNativeUnit()
643 return NumNativeRegUnits; in getNumNativeRegUnits()
DCodeGenRegisters.cpp987 NumNativeRegUnits = RegUnits.size(); in CodeGenRegBank()
1511 assert(NumIters <= NumNativeRegUnits && "Runaway register unit weights"); in computeRegUnitWeights()
1754 for (unsigned UnitIdx = 0, UnitEnd = NumNativeRegUnits; in computeRegUnitSets()