Searched refs:OPERATION_INVERT (Results 1 – 6 of 6) sorted by relevance
153 OPERATION_INVERT, enumerator
655 case GL_INVERT: return sw::OPERATION_INVERT; in ConvertStencilOp()
3353 renderer->setStencilFailOperation(sw::OPERATION_INVERT); in SetRenderState()3384 renderer->setStencilZFailOperation(sw::OPERATION_INVERT); in SetRenderState()3415 renderer->setStencilPassOperation(sw::OPERATION_INVERT); in SetRenderState()3779 renderer->setStencilFailOperationCCW(sw::OPERATION_INVERT); in SetRenderState()3810 renderer->setStencilZFailOperationCCW(sw::OPERATION_INVERT); in SetRenderState()3841 renderer->setStencilPassOperationCCW(sw::OPERATION_INVERT); in SetRenderState()
2644 renderer->setStencilFailOperation(sw::OPERATION_INVERT); in SetRenderState()2675 renderer->setStencilZFailOperation(sw::OPERATION_INVERT); in SetRenderState()2706 renderer->setStencilPassOperation(sw::OPERATION_INVERT); in SetRenderState()
2138 case GL_INVERT: return sw::OPERATION_INVERT; in ConvertStencilOp()
848 case OPERATION_INVERT: in stencilOperation()