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Searched refs:ObjectManager (Results 1 – 25 of 28) sorted by relevance

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/external/libchrome/dbus/
Dobject_manager.cc25 ObjectManager::Object::Object() in Object()
29 ObjectManager::Object::~Object() = default;
31 ObjectManager::ObjectManager(Bus* bus, in ObjectManager() function in dbus::ObjectManager
47 base::Bind(&ObjectManager::NameOwnerChanged, in ObjectManager()
57 base::Bind(&ObjectManager::SetupMatchRuleAndFilter, this), in ObjectManager()
58 base::Bind(&ObjectManager::OnSetupMatchRuleAndFilterComplete, this)); in ObjectManager()
61 ObjectManager::~ObjectManager() { in ~ObjectManager()
77 void ObjectManager::RegisterInterface(const std::string& interface_name, in RegisterInterface()
82 void ObjectManager::UnregisterInterface(const std::string& interface_name) { in UnregisterInterface()
88 std::vector<ObjectPath> ObjectManager::GetObjects() { in GetObjects()
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Dobject_manager.h139 class CHROME_DBUS_EXPORT ObjectManager
140 : public base::RefCountedThreadSafe<ObjectManager> {
187 ObjectManager(Bus* bus,
237 virtual ~ObjectManager();
240 friend class base::RefCountedThreadSafe<ObjectManager>;
355 base::WeakPtrFactory<ObjectManager> weak_ptr_factory_;
357 DISALLOW_COPY_AND_ASSIGN(ObjectManager);
Dbus.h34 class ObjectManager; variable
339 virtual ObjectManager* GetObjectManager(const std::string& service_name,
601 scoped_refptr<dbus::ObjectManager> object_manager,
604 scoped_refptr<dbus::ObjectManager> object_manager,
727 scoped_refptr<dbus::ObjectManager>> ObjectManagerTable;
Dmock_object_manager.cc12 : ObjectManager(bus, service_name, object_path) { in MockObjectManager()
Dmock_object_manager.h19 class MockObjectManager : public ObjectManager {
Dbus.cc302 ObjectManager* Bus::GetObjectManager(const std::string& service_name, in GetObjectManager()
313 scoped_refptr<ObjectManager> object_manager = in GetObjectManager()
314 new ObjectManager(this, service_name, object_path); in GetObjectManager()
332 scoped_refptr<ObjectManager> object_manager = iter->second; in RemoveObjectManager()
344 scoped_refptr<dbus::ObjectManager> object_manager, in RemoveObjectManagerInternal()
360 scoped_refptr<dbus::ObjectManager> object_manager, in RemoveObjectManagerInternalHelper()
Dmock_bus.h31 MOCK_METHOD2(GetObjectManager, ObjectManager*(const std::string&,
/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dobject_manager.cc50 Status ObjectManager::RegisterBuffer(uint32_t id, GlBuffer buffer) { in RegisterBuffer()
58 void ObjectManager::RemoveBuffer(uint32_t id) { in RemoveBuffer()
64 GlBuffer* ObjectManager::FindBuffer(uint32_t id) const { in FindBuffer()
68 Status ObjectManager::RegisterTexture(uint32_t id, GlTexture texture) { in RegisterTexture()
76 void ObjectManager::RemoveTexture(uint32_t id) { in RemoveTexture()
82 GlTexture* ObjectManager::FindTexture(uint32_t id) const { in FindTexture()
86 ObjectsStats ObjectManager::stats() const { in stats()
Druntime.h44 CommandQueue* command_queue, const ObjectManager* external_objects);
60 const ObjectManager* internal_objects() const { return &internal_objects_; } in internal_objects()
86 const ObjectManager* external_objects_;
89 ObjectManager internal_objects_;
90 ObjectManager const_objects_;
Dapi.cc89 const ObjectManager* objects, in InferenceContextWithBatchImpl()
90 std::unique_ptr<ObjectManager> refs, in InferenceContextWithBatchImpl()
160 const ObjectManager* objects_;
163 std::unique_ptr<ObjectManager> refs_;
246 const RuntimeOptions& options, const ObjectManager* objects, in NewRun()
249 std::unique_ptr<ObjectManager> refs; in NewRun()
253 refs = absl::make_unique<ObjectManager>(); in NewRun()
Dapi2.cc82 ObjectManager* objects) in DefaultTensorTie()
94 ObjectManager* objects, std::unique_ptr<TensorTie>* tie) { in New()
240 ObjectManager* objects_;
271 ObjectManager* objects, std::unique_ptr<TensorTie>* tie) { in New()
325 ObjectManager* objects) { in Init()
349 Status NewTensorTie(const TensorTieDef& def, ObjectManager* objects, in NewTensorTie()
368 std::unique_ptr<ObjectManager> objects) in InferenceRunnerImpl()
460 std::unique_ptr<ObjectManager> objects_;
542 auto external_objects = absl::make_unique<ObjectManager>(); in Build()
Dobject_manager.h41 class ObjectManager {
Dapi.h55 const RuntimeOptions& options, const ObjectManager* objects,
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp48 class ObjectManager class
51 ObjectManager (void) in ObjectManager() function in tcu::null::ObjectManager
106 ObjectManager shaders;
107 ObjectManager programs;
108 ObjectManager textures;
109 ObjectManager buffers;
110 ObjectManager renderbuffers;
111 ObjectManager framebuffers;
112 ObjectManager samplers;
113 ObjectManager vertexArrays;
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/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp455 class ObjectManager class
458 ObjectManager (void);
459 ~ObjectManager (void);
472 ObjectManager (const ObjectManager<T>& other);
473 ObjectManager& operator= (const ObjectManager<T>& other);
480 ObjectManager<T>::ObjectManager (void) in ObjectManager() function in sglr::rc::ObjectManager
486 ObjectManager<T>::~ObjectManager (void) in ~ObjectManager()
492 deUint32 ObjectManager<T>::allocateName (void) in allocateName()
499 void ObjectManager<T>::insert (T* object) in insert()
511 T* ObjectManager<T>::find (deUint32 name) in find()
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/external/replicaisland/src/com/replica/replicaisland/
DObjectManager.java26 public class ObjectManager extends BaseObject { class
33 public ObjectManager() { in ObjectManager() method in ObjectManager
40 public ObjectManager(int arraySize) { in ObjectManager() method in ObjectManager
DGameThread.java31 private ObjectManager mGameRoot;
150 public void setGameRoot(ObjectManager gameRoot) { in setGameRoot()
DRenderSystem.java31 private ObjectManager[] mRenderQueues;
41 mRenderQueues = new ObjectManager[DRAW_QUEUE_COUNT]; in RenderSystem()
DLevelSystem.java34 public ObjectManager mRoot;
99 public boolean loadLevel(LevelTree.Level level, InputStream stream, ObjectManager root) { in loadLevel()
DMainLoop.java23 public class MainLoop extends ObjectManager {
DGameRenderer.java54 private ObjectManager mDrawQueue;
295 public synchronized void setDrawQueue(ObjectManager queue, float cameraX, float cameraY) { in setDrawQueue()
DPhasedObjectManager.java26 public class PhasedObjectManager extends ObjectManager {
DGameObjectManager.java33 public class GameObjectManager extends ObjectManager {
/external/tensorflow/tensorflow/lite/delegates/gpu/gl/kernels/
Dtest_util.cc77 ObjectManager objects; in Invoke()
/external/tensorflow/tensorflow/lite/delegates/gpu/
Dgl_delegate.cc362 ObjectManager phwc4_objects_;
363 ObjectManager bhwc_objects_; // key is tensor_index

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