Searched refs:ObjectState (Results 1 – 6 of 6) sorted by relevance
40 enum class ObjectState { enum in __anoneb03911c0111::TestHolder54 if (obj_data.state == ObjectState::Unavailable) { in GetOrParseIndirectObject()65 ObjectState state) { in AddObject()73 void SetObjectState(uint32_t objnum, ObjectState state) { in SetObjectState()90 ObjectState state = ObjectState::Unavailable;134 TestHolder::ObjectState::Unavailable); in TEST()138 holder.SetObjectState(1, TestHolder::ObjectState::Available); in TEST()145 TestHolder::ObjectState::Unavailable); in TEST()147 TestHolder::ObjectState::Unavailable); in TEST()152 holder.SetObjectState(1, TestHolder::ObjectState::Available); in TEST()[all …]
40 enum class ObjectState { enum in __anon312612f80111::TestHolder54 if (obj_data.state == ObjectState::Unavailable) { in GetOrParseIndirectObject()65 ObjectState state) { in AddObject()73 void SetObjectState(uint32_t objnum, ObjectState state) { in SetObjectState()90 ObjectState state = ObjectState::Unavailable;101 TestHolder::ObjectState::Available); in TEST()105 TestHolder::ObjectState::Available); in TEST()109 TestHolder::ObjectState::Available); in TEST()117 TestHolder::ObjectState::Unavailable); in TEST()
196 jsgraph()->common()->ObjectState(vobject->id(), num_inputs), in ReduceDeoptState()
536 const Operator* ObjectState(uint32_t object_id, int pointer_slots); in NON_EXPORTED_BASE()
64 V(ObjectState) \
1439 const Operator* CommonOperatorBuilder::ObjectState(uint32_t object_id, in ObjectState() function in v8::internal::compiler::CommonOperatorBuilder