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Searched refs:PIPE_MAX_SHADER_BUFFERS (Results 1 – 25 of 26) sorted by relevance

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/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_private.h216 const void *vs_ssbos[PIPE_MAX_SHADER_BUFFERS];
217 unsigned vs_ssbos_size[PIPE_MAX_SHADER_BUFFERS];
218 const void *gs_ssbos[PIPE_MAX_SHADER_BUFFERS];
219 unsigned gs_ssbos_size[PIPE_MAX_SHADER_BUFFERS];
220 const void *tcs_ssbos[PIPE_MAX_SHADER_BUFFERS];
221 unsigned tcs_ssbos_size[PIPE_MAX_SHADER_BUFFERS];
222 const void *tes_ssbos[PIPE_MAX_SHADER_BUFFERS];
223 unsigned tes_ssbos_size[PIPE_MAX_SHADER_BUFFERS];
Ddraw_context.c501 debug_assert(slot < PIPE_MAX_SHADER_BUFFERS); in draw_set_mapped_shader_buffer()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_buffer.c60 if (params->unit >= PIPE_MAX_SHADER_BUFFERS) in sp_tgsi_load()
114 if (params->unit >= PIPE_MAX_SHADER_BUFFERS) in sp_tgsi_store()
270 if (params->unit >= PIPE_MAX_SHADER_BUFFERS) in sp_tgsi_op()
322 if (params->unit >= PIPE_MAX_SHADER_BUFFERS) in sp_tgsi_get_dims()
Dsp_buffer.h31 struct pipe_shader_buffer sp_bview[PIPE_MAX_SHADER_BUFFERS];
Dsp_context.h88 struct pipe_shader_buffer buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_context.h62 struct pipe_shader_buffer ssbos[PIPE_MAX_SHADER_BUFFERS];
/external/mesa3d/src/gallium/drivers/iris/
Diris_context.h479 struct pipe_shader_buffer ssbo[PIPE_MAX_SHADER_BUFFERS];
480 struct iris_state_ref ssbo_surf_state[PIPE_MAX_SHADER_BUFFERS];
Diris_state.c6930 for (int i = 0; i < PIPE_MAX_SHADER_BUFFERS; i++) { in iris_destroy_state()
/external/virglrenderer/src/gallium/include/pipe/
Dp_state.h64 #define PIPE_MAX_SHADER_BUFFERS 32 macro
/external/mesa3d/src/gallium/auxiliary/driver_ddebug/
Ddd_pipe.h239 struct pipe_shader_buffer shader_buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
Ddd_draw.c336 for (i = 0; i < PIPE_MAX_SHADER_BUFFERS; i++) in dd_dump_shader()
826 for (j = 0; j < PIPE_MAX_SHADER_BUFFERS; j++) in dd_unreference_copy_of_draw_state()
898 for (j = 0; j < PIPE_MAX_SHADER_BUFFERS; j++) { in dd_copy_draw_state()
/external/mesa3d/src/gallium/drivers/panfrost/
Dpan_context.h156 struct pipe_shader_buffer ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
/external/mesa3d/src/gallium/include/pipe/
Dp_state.h68 #define PIPE_MAX_SHADER_BUFFERS 32 macro
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_exec.h537 return PIPE_MAX_SHADER_BUFFERS; in tgsi_exec_get_shader_param()
Dtgsi_ureg.c186 } buffer[PIPE_MAX_SHADER_BUFFERS];
820 if (i < PIPE_MAX_SHADER_BUFFERS) { in ureg_DECL_buffer()
/external/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_context.h68 struct pipe_shader_buffer sb[PIPE_MAX_SHADER_BUFFERS];
/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_screen.c402 return PIPE_MAX_SHADER_BUFFERS; in v3d_screen_get_shader_param()
Dv3d_context.h275 struct pipe_shader_buffer sb[PIPE_MAX_SHADER_BUFFERS];
/external/mesa3d/src/mesa/state_tracker/
Dst_draw_feedback.c262 struct pipe_transfer *ssbo_transfer[PIPE_MAX_SHADER_BUFFERS] = {0}; in st_feedback_draw_vbo()
Dst_glsl_to_tgsi.cpp5794 struct ureg_src buffers[PIPE_MAX_SHADER_BUFFERS];
/external/mesa3d/src/gallium/auxiliary/cso_cache/
Dcso_context.c374 static struct pipe_shader_buffer ssbos[PIPE_MAX_SHADER_BUFFERS] = { 0 }; in cso_destroy_context()
409 assert(maxssbo <= PIPE_MAX_SHADER_BUFFERS); in cso_destroy_context()
/external/virglrenderer/src/
Dvrend_decode.c1123 if (start_slot + num_ssbo > PIPE_MAX_SHADER_BUFFERS) in vrend_decode_set_shader_buffers()
Dvrend_renderer.c535 struct vrend_ssbo ssbo[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
8123 if (max > PIPE_MAX_SHADER_BUFFERS) in vrend_renderer_fill_caps_v2()
8124 max = PIPE_MAX_SHADER_BUFFERS; in vrend_renderer_fill_caps_v2()
8127 if (max > PIPE_MAX_SHADER_BUFFERS) in vrend_renderer_fill_caps_v2()
8128 max = PIPE_MAX_SHADER_BUFFERS; in vrend_renderer_fill_caps_v2()
/external/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c77 nir_variable *ssbo[PIPE_MAX_SHADER_BUFFERS];
/external/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_execute.c105 struct pipe_shader_buffer sb[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];

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