Searched refs:PixelShaderVersion (Results 1 – 9 of 9) sorted by relevance
8 PixelShaderVersion=30 key
547 ((D3DSHADER_VERSION_MAJOR(deviceCaps.PixelShaderVersion) >= 3) ? deviceCaps.MaxPointSize in GenerateCaps()619 ((deviceCaps.PixelShaderVersion >= D3DPS_VERSION(3, 0)) ? MAX_PIXEL_CONSTANT_VECTORS_SM3 in GenerateCaps()727 extensions->instancedArraysANGLE = deviceCaps.PixelShaderVersion >= D3DPS_VERSION(3, 0); in GenerateCaps()
269 if (mDeviceCaps.PixelShaderVersion < D3DPS_VERSION(minShaderModel, 0)) in initialize()357 mVertexTextureSupport = mDeviceCaps.PixelShaderVersion >= D3DPS_VERSION(3, 0) && in initialize()376 if (mDeviceCaps.PixelShaderVersion >= D3DPS_VERSION(3, 0)) in initializeDevice()2354 rendererString << " ps_" << D3DSHADER_VERSION_MAJOR(mDeviceCaps.PixelShaderVersion) << "_" in getRendererDescription()2355 << D3DSHADER_VERSION_MINOR(mDeviceCaps.PixelShaderVersion); in getRendererDescription()2390 return D3DSHADER_VERSION_MAJOR(mDeviceCaps.PixelShaderVersion); in getMajorShaderModel()2395 return D3DSHADER_VERSION_MINOR(mDeviceCaps.PixelShaderVersion); in getMinorShaderModel()
95 DWORD PixelShaderVersion; member
356 DWORD PixelShaderVersion; member
738 C2S("\nPixelShaderVersion: %08x", caps->PixelShaderVersion); in nine_dump_D3DCAPS9()
864 pCaps->PixelShaderVersion = D3DPS_VERSION(3,0); in NineAdapter9_GetDeviceCaps()
1031 …caps.PixelShaderVersion = pixelShaderVersion; // Two numbers that represent the pixel shader main … in GetDeviceCaps()
1523 …caps.PixelShaderVersion = pixelShaderVersion; // Two numbers that represent the pixel shader main … in GetDeviceCaps()