Searched refs:PrimitiveID (Results 1 – 25 of 65) sorted by relevance
123
482 0:139 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)483 0:139 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_Pr…484 …( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID,…492 0:140 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_Pr…493 …( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID,…501 0:141 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_Pr…502 …( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID,…511 0:142 indirect index ( perprimitiveNV temp block{ perprimitiveNV out int PrimitiveID gl_…512 …( perprimitiveNV out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID,…523 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)[all …]
18 0:12 'gl_PrimitiveIDIn' ( in highp int PrimitiveID)49 0:12 'gl_PrimitiveIDIn' ( in highp int PrimitiveID)
15 0:11 'gl_PrimitiveID' ( in highp int PrimitiveID)43 0:11 'gl_PrimitiveID' ( in highp int PrimitiveID)
17 0:11 'gl_PrimitiveID' ( in highp int PrimitiveID)47 0:11 'gl_PrimitiveID' ( in highp int PrimitiveID)
53 0:? 'pid' ( in uint PrimitiveID)109 0:? 'pid' ( in uint PrimitiveID)167 0:? 'pid' ( in uint PrimitiveID)223 0:? 'pid' ( in uint PrimitiveID)
48 0:? 'pid' ( in uint PrimitiveID)106 0:? 'pid' ( in uint PrimitiveID)160 0:? 'pid' ( in uint PrimitiveID)218 0:? 'pid' ( in uint PrimitiveID)
90 0:41 'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID)91 0:41 'gl_PrimitiveIDIn' ( in highp int PrimitiveID)220 0:41 'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID)221 0:41 'gl_PrimitiveIDIn' ( in highp int PrimitiveID)
94 0:51 'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID)95 0:51 'gl_PrimitiveIDIn' ( in highp int PrimitiveID)246 0:51 'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID)247 0:51 'gl_PrimitiveIDIn' ( in highp int PrimitiveID)
100 0:? 'patchId' ( in uint PrimitiveID)122 0:? 'patchId' ( in uint PrimitiveID)174 0:? 'patchId' ( in uint PrimitiveID)280 0:? 'patchId' ( in uint PrimitiveID)302 0:? 'patchId' ( in uint PrimitiveID)354 0:? 'patchId' ( in uint PrimitiveID)
111 0:36 'gl_PrimitiveID' (layout( stream=0) out int PrimitiveID)112 0:36 'gl_PrimitiveIDIn' ( in int PrimitiveID)252 0:36 'gl_PrimitiveID' (layout( stream=0) out int PrimitiveID)253 0:36 'gl_PrimitiveIDIn' ( in int PrimitiveID)
59 0:22 'gl_PrimitiveID' ( in int PrimitiveID)170 0:22 'gl_PrimitiveID' ( in int PrimitiveID)
310 …simdscalari PrimitiveID; // IN: (SIMD) primitive ID generated from the draw … member323 …uint32_t PrimitiveID; // IN: (SCALAR) PrimitiveID for the patch associated with the DS i… member343 simdscalari PrimitiveID; // IN: input primitive ID generated from the draw call member
846 gsContext.PrimitiveID = primID; in GeometryShaderStage()1332 hsContext.PrimitiveID = primID; in TessellationStages()1438 dsContext.PrimitiveID = pPrimId[p]; in TessellationStages()1495 const simd16scalari primID = _simd16_set1_epi32(dsContext.PrimitiveID); in TessellationStages()1520 _simd_set1_epi32(dsContext.PrimitiveID)); in TessellationStages()1626 _simd_set1_epi32(dsContext.PrimitiveID), in TessellationStages()