Searched refs:PushConstantRangeArray (Results 1 – 2 of 2) sorted by relevance
562 using PushConstantRangeArray = gl::ShaderMap<T>; variable578 const PushConstantRangeArray<PackedPushConstantRange> &getPushConstantRanges() const;582 PushConstantRangeArray<PackedPushConstantRange> mPushConstantRanges;
1581 const PushConstantRangeArray<PackedPushConstantRange> &PipelineLayoutDesc::getPushConstantRanges() in getPushConstantRanges()1969 const vk::PushConstantRangeArray<vk::PackedPushConstantRange> &descPushConstantRanges = in getPipelineLayout()