Searched refs:READ_ATTRIBUTE (Results 1 – 4 of 4) sorted by relevance
65 READ_ATTRIBUTE = 0, enumerator417 if (m_test == READ_ATTRIBUTE) in genVertexDataWithoutInstancing()441 if (m_test == READ_ATTRIBUTE) in genVertexDataWithInstancing()692 case READ_ATTRIBUTE: in initPrograms()735 case READ_ATTRIBUTE: in initPrograms()1091 … "output_vary_by_attribute", "Output varying number of vertices", READ_ATTRIBUTE, MODE_WITHOUT_… in createBasicGeometryShaderTests()1094 …_vary_by_attribute_instancing", "Output varying number of vertices", READ_ATTRIBUTE, MODE_WITH_INS… in createBasicGeometryShaderTests()
114 #define READ_ATTRIBUTE 0x8c macro
1193 READ_ATTRIBUTE = 0, enumerator1283 if (m_test == READ_ATTRIBUTE) in shadePrimitives()1346 case READ_ATTRIBUTE: return "a_emitCount"; in getAttributeName()1364 if (test == READ_ATTRIBUTE) in genGeometrySource()1380 if (test == READ_ATTRIBUTE) in genGeometrySource()1410 if (test == READ_ATTRIBUTE) in genGeometrySource()1452 if (test == READ_ATTRIBUTE) in genVertexSource()1467 if (test == READ_ATTRIBUTE) in genVertexSource()3783 …<< ((m_test == VaryingOutputCountShader::READ_ATTRIBUTE) ? ("attribute") : (m_test == VaryingOutpu… in init()3873 if (m_test == VaryingOutputCountShader::READ_ATTRIBUTE) in genVertexDataWithoutInstancing()[all …]