/external/swiftshader/src/Device/ |
D | Context.cpp | 90 for(int i = 0; i < RENDERTARGETS; ++i) in init() 119 for(int i = 0; i < RENDERTARGETS; i++) in init() 156 ASSERT((index >= 0) && (index < RENDERTARGETS)); in setBlendState() 163 ASSERT((index >= 0) && (index < RENDERTARGETS)); in getBlendState() 178 ASSERT((index >= 0) && (index < RENDERTARGETS)); in alphaBlendActive() 198 ASSERT((index >= 0) && (index < RENDERTARGETS)); in sourceBlendFactor() 221 ASSERT((index >= 0) && (index < RENDERTARGETS)); in destBlendFactor() 245 for(int i = 0; i < RENDERTARGETS; i++) in allTargetsColorClamp() 258 ASSERT((index >= 0) && (index < RENDERTARGETS)); in blendOperation() 372 ASSERT((index >= 0) && (index < RENDERTARGETS)); in sourceBlendFactorAlpha() [all …]
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D | Context.hpp | 117 vk::ImageView *renderTarget[RENDERTARGETS]; 138 int colorWriteMask[RENDERTARGETS]; // RGBA 157 BlendState blendState[RENDERTARGETS];
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D | Renderer.hpp | 94 unsigned int *colorBuffer[RENDERTARGETS]; 95 int colorPitchB[RENDERTARGETS]; 96 int colorSliceB[RENDERTARGETS]; 165 vk::ImageView *renderTarget[RENDERTARGETS];
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D | PixelProcessor.hpp | 83 BlendState blendState[RENDERTARGETS]; 86 VkFormat targetFormat[RENDERTARGETS];
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D | Config.hpp | 60 RENDERTARGETS = 8, enumerator
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D | QuadRasterizer.cpp | 72 Pointer<Byte> cBuffer[RENDERTARGETS]; in rasterize() 78 for(int index = 0; index < RENDERTARGETS; index++) in rasterize() 211 for(int index = 0; index < RENDERTARGETS; index++) in rasterize()
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D | PixelProcessor.cpp | 129 for(int i = 0; i < RENDERTARGETS; i++) in update()
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D | Renderer.cpp | 357 for(int index = 0; index < RENDERTARGETS; index++) in draw()
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/external/swiftshader/src/Pipeline/ |
D | PixelProgram.hpp | 44 Vector4f c[RENDERTARGETS]; 47 void clampColor(Vector4f oC[RENDERTARGETS]);
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D | PixelProgram.cpp | 154 for(int i = 0; i < RENDERTARGETS; i++) in applyShader() 211 for(int index = 0; index < RENDERTARGETS; index++) in rasterOperation() 299 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS]) in clampColor() argument 301 for(int index = 0; index < RENDERTARGETS; index++) in clampColor()
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/external/swiftshader/src/Shader/ |
D | PixelProgram.hpp | 42 Vector4f c[RENDERTARGETS]; 43 RegisterArray<RENDERTARGETS, true> oC; 70 void clampColor(Vector4f oC[RENDERTARGETS]);
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D | PixelProgram.cpp | 108 for(int i = 0; i < RENDERTARGETS; i++) in applyShader() 587 for(int i = 0; i < RENDERTARGETS; i++) in applyShader() 594 for(int i = 0; i < RENDERTARGETS; i++) in applyShader() 646 for(int index = 0; index < RENDERTARGETS; index++) in rasterOperation() 798 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS]) in clampColor() argument 800 for(int index = 0; index < RENDERTARGETS; index++) in clampColor()
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/external/swiftshader/src/Renderer/ |
D | Renderer.hpp | 192 unsigned int *colorBuffer[RENDERTARGETS]; 193 int colorPitchB[RENDERTARGETS]; 194 int colorSliceB[RENDERTARGETS]; 488 Surface *renderTarget[RENDERTARGETS];
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D | Context.hpp | 466 Surface *renderTarget[RENDERTARGETS]; 467 unsigned int renderTargetLayer[RENDERTARGETS]; 530 int colorWriteMask[RENDERTARGETS]; // RGBA
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D | QuadRasterizer.cpp | 95 Pointer<Byte> cBuffer[RENDERTARGETS]; in rasterize() 99 for(int index = 0; index < RENDERTARGETS; index++) in rasterize() 296 for(int index = 0; index < RENDERTARGETS; index++) in rasterize()
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D | PixelProcessor.hpp | 81 …unsigned int colorWriteMask : RENDERTARGETS * 4; // Four component bit mas… 82 Format targetFormat[RENDERTARGETS];
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D | Context.cpp | 223 for(int i = 0; i < RENDERTARGETS; ++i) in init() 283 for(int i = 0; i < RENDERTARGETS; i++) in init() 1473 for (int i = 0; i < RENDERTARGETS; i++) in colorWriteActive()
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D | Renderer.cpp | 641 for(int index = 0; index < RENDERTARGETS; index++) in draw() 1045 for(int i = 0; i < RENDERTARGETS; i++) in finishRendering() 2307 for(int index = 0; index < RENDERTARGETS; index++) in isReadWriteTexture()
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D | PixelProcessor.cpp | 1026 for(int i = 0; i < RENDERTARGETS; i++) in update()
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/external/swiftshader/src/Main/ |
D | Config.hpp | 98 RENDERTARGETS = 8, enumerator
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 108 egl::Image *renderTarget[sw::RENDERTARGETS];
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D | Device.cpp | 38 for(int i = 0; i < RENDERTARGETS; i++) in Device() 152 for(int i = 0; i < RENDERTARGETS; i++) in ~Device() 201 for(int i = 0; i < RENDERTARGETS; ++i) in clearColor() 808 for(int i = 0; i < RENDERTARGETS; ++i) in bindViewport()
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D | Context.h | 93 MAX_DRAW_BUFFERS = sw::RENDERTARGETS,
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/external/swiftshader/tests/fuzzers/ |
D | VertexRoutineFuzzer.cpp | 121 resources.MaxDrawBuffers = sw::RENDERTARGETS; in LLVMFuzzerTestOneInput()
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/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.cpp | 3246 else if((requestedLocation + registerCount) > sw::RENDERTARGETS) in declareFragmentOutput()
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