Searched refs:RemoveInvariant (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/compiler/translator/ |
D | TranslatorGLSL.cpp | 69 !sh::RemoveInvariant(getShaderType(), getShaderVersion(), getOutputType(), compileOptions)) in translate()
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D | Compiler.h | 49 bool RemoveInvariant(sh::GLenum shaderType,
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D | Compiler.cpp | 121 bool RemoveInvariant(sh::GLenum shaderType, in RemoveInvariant() function 831 if (RemoveInvariant(mShaderType, mShaderVersion, mOutputType, compileOptions)) in checkAndSimplifyAST()
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D | OutputGLSLBase.cpp | 107 if (!sh::RemoveInvariant(mShaderType, mShaderVersion, mOutput, mCompileOptions)) in writeInvariantQualifier()
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