Home
last modified time | relevance | path

Searched refs:RenderTargetD3D (Results 1 – 25 of 36) sorted by relevance

12

/external/angle/src/libANGLE/renderer/d3d/
DRenderTargetD3D.cpp13 unsigned int RenderTargetD3D::mCurrentSerial = 1;
15 RenderTargetD3D::RenderTargetD3D() : mSerial(issueSerials(1)) {} in RenderTargetD3D() function in rx::RenderTargetD3D
17 RenderTargetD3D::~RenderTargetD3D() {} in ~RenderTargetD3D()
19 unsigned int RenderTargetD3D::getSerial() const in getSerial()
24 unsigned int RenderTargetD3D::issueSerials(unsigned int count) in issueSerials()
DRenderTargetD3D.h20 class RenderTargetD3D : public FramebufferAttachmentRenderTarget
23 RenderTargetD3D();
24 ~RenderTargetD3D() override;
DEGLImageD3D.h30 class RenderTargetD3D; variable
45 angle::Result getRenderTarget(const gl::Context *context, RenderTargetD3D **outRT) const;
51 RenderTargetD3D *mRenderTarget;
DRenderbufferD3D.cpp66 RenderTargetD3D *newRT = nullptr; in setStorageMultisample()
88 RenderTargetD3D **outRenderTarget) in getRenderTarget()
107 return getRenderTarget(context, reinterpret_cast<RenderTargetD3D **>(rtOut)); in getAttachmentRenderTarget()
113 RenderTargetD3D *renderTarget = nullptr; in initializeContents()
DRenderbufferD3D.h21 class RenderTargetD3D; variable
43 angle::Result getRenderTarget(const gl::Context *context, RenderTargetD3D **outRenderTarget);
55 RenderTargetD3D *mRenderTarget;
DSwapChainD3D.h38 class RenderTargetD3D; variable
63 virtual RenderTargetD3D *getColorRenderTarget() = 0;
64 virtual RenderTargetD3D *getDepthStencilRenderTarget() = 0;
DEGLImageD3D.cpp57 RenderTargetD3D **outRT) const in getRenderTarget()
65 *outRT = static_cast<RenderTargetD3D *>(rt); in getRenderTarget()
79 RenderTargetD3D *curRenderTarget = nullptr; in copyToLocalRendertarget()
DRendererD3D.h54 class RenderTargetD3D; variable
255 RenderTargetD3D **outRT) = 0;
257 RenderTargetD3D *source,
258 RenderTargetD3D **outRT) = 0;
303 RenderTargetD3D *renderTargetD3D) = 0;
350 RenderTargetD3D *destRenderTarget,
371 RenderTargetD3D *renderTarget,
396 angle::Result initRenderTarget(const gl::Context *context, RenderTargetD3D *renderTarget);
DTextureStorage.h34 class RenderTargetD3D; variable
57 RenderTargetD3D **outRT) = 0;
DTextureD3D.h29 class RenderTargetD3D; variable
82 RenderTargetD3D **outRT) = 0;
157 RenderTargetD3D *destRenderTarget);
306 RenderTargetD3D **outRT) override;
436 RenderTargetD3D **outRT) override;
569 RenderTargetD3D **outRT) override;
699 RenderTargetD3D **outRT) override;
816 RenderTargetD3D **outRT) override;
858 RenderTargetD3D **outRT) override;
903 RenderTargetD3D **outRT) override;
DImageD3D.h35 class RenderTargetD3D; variable
DRendererD3D.cpp182 RenderTargetD3D *renderTarget) in initRenderTarget()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DTextureStorage9.h22 class RenderTargetD3D; variable
94 RenderTargetD3D **outRT) override;
121 RenderTargetD3D **outRT) override;
152 RenderTargetD3D **outRT) override;
DSwapChain9.h45 RenderTargetD3D *getColorRenderTarget() override;
46 RenderTargetD3D *getDepthStencilRenderTarget() override;
DTextureStorage9.cpp150 for (RenderTargetD3D *renderTarget : mRenderTargets) in ~TextureStorage9_2D()
186 RenderTargetD3D **outRT) in getRenderTarget()
298 RenderTargetD3D *renderTargetD3D = nullptr; in getSurfaceLevel()
310 RenderTargetD3D **outRT) in getRenderTarget()
322 RenderTargetD3D *renderTargetD3D = nullptr; in getBaseTexture()
357 RenderTargetD3D *sourceRenderTarget = nullptr; in copyToStorage()
437 RenderTargetD3D **outRT) in getRenderTarget()
DRenderer9.h253 RenderTargetD3D **outRT) override;
255 RenderTargetD3D *source,
256 RenderTargetD3D **outRT) override;
300 RenderTargetD3D *renderTargetD3D) override;
356 RenderTargetD3D *destRenderTarget,
414 RenderTargetD3D *renderTarget,
DRenderTarget9.h20 class RenderTarget9 : public RenderTargetD3D
DSwapChain9.cpp463 RenderTargetD3D *SwapChain9::getColorRenderTarget() in getColorRenderTarget()
468 RenderTargetD3D *SwapChain9::getDepthStencilRenderTarget() in getDepthStencilRenderTarget()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DExternalImageSiblingImpl11.h17 class RenderTargetD3D; variable
60 std::unique_ptr<RenderTargetD3D> mRenderTarget;
DRenderer11.h228 RenderTargetD3D **outRT) override;
230 RenderTargetD3D *source,
231 RenderTargetD3D **outRT) override;
276 RenderTargetD3D *renderTargetD3D) override;
356 RenderTargetD3D *destRenderTarget,
391 RenderTargetD3D *readRenderTarget,
392 RenderTargetD3D *drawRenderTarget,
497 RenderTargetD3D *renderTarget,
551 RenderTargetD3D *destRenderTarget);
DPixelTransfer11.h34 class RenderTargetD3D; variable
51 RenderTargetD3D *destRenderTarget,
DTextureStorage11.h31 class RenderTargetD3D; variable
205 RenderTargetD3D **outRT);
295 RenderTargetD3D **outRT) override;
384 RenderTargetD3D **outRT) override;
478 RenderTargetD3D **outRT) override;
538 RenderTargetD3D **outRT) override;
625 RenderTargetD3D **outRT) override;
690 RenderTargetD3D **outRT) override;
784 RenderTargetD3D **outRT) override;
835 RenderTargetD3D **outRT) override;
DSwapChain11.h46 RenderTargetD3D *getColorRenderTarget() override;
47 RenderTargetD3D *getDepthStencilRenderTarget() override;
DFramebuffer11.cpp291 RenderTargetD3D *readRenderTarget = nullptr; in blitImpl()
305 RenderTargetD3D *drawRenderTarget = nullptr; in blitImpl()
340 RenderTargetD3D *readRenderTarget = nullptr; in blitImpl()
355 RenderTargetD3D *drawRenderTarget = nullptr; in blitImpl()
DRenderTarget11.h23 class RenderTarget11 : public RenderTargetD3D

12