/external/angle/src/libANGLE/renderer/d3d/ |
D | RenderTargetD3D.cpp | 13 unsigned int RenderTargetD3D::mCurrentSerial = 1; 15 RenderTargetD3D::RenderTargetD3D() : mSerial(issueSerials(1)) {} in RenderTargetD3D() function in rx::RenderTargetD3D 17 RenderTargetD3D::~RenderTargetD3D() {} in ~RenderTargetD3D() 19 unsigned int RenderTargetD3D::getSerial() const in getSerial() 24 unsigned int RenderTargetD3D::issueSerials(unsigned int count) in issueSerials()
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D | RenderTargetD3D.h | 20 class RenderTargetD3D : public FramebufferAttachmentRenderTarget 23 RenderTargetD3D(); 24 ~RenderTargetD3D() override;
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D | EGLImageD3D.h | 30 class RenderTargetD3D; variable 45 angle::Result getRenderTarget(const gl::Context *context, RenderTargetD3D **outRT) const; 51 RenderTargetD3D *mRenderTarget;
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D | RenderbufferD3D.cpp | 66 RenderTargetD3D *newRT = nullptr; in setStorageMultisample() 88 RenderTargetD3D **outRenderTarget) in getRenderTarget() 107 return getRenderTarget(context, reinterpret_cast<RenderTargetD3D **>(rtOut)); in getAttachmentRenderTarget() 113 RenderTargetD3D *renderTarget = nullptr; in initializeContents()
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D | RenderbufferD3D.h | 21 class RenderTargetD3D; variable 43 angle::Result getRenderTarget(const gl::Context *context, RenderTargetD3D **outRenderTarget); 55 RenderTargetD3D *mRenderTarget;
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D | SwapChainD3D.h | 38 class RenderTargetD3D; variable 63 virtual RenderTargetD3D *getColorRenderTarget() = 0; 64 virtual RenderTargetD3D *getDepthStencilRenderTarget() = 0;
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D | EGLImageD3D.cpp | 57 RenderTargetD3D **outRT) const in getRenderTarget() 65 *outRT = static_cast<RenderTargetD3D *>(rt); in getRenderTarget() 79 RenderTargetD3D *curRenderTarget = nullptr; in copyToLocalRendertarget()
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D | RendererD3D.h | 54 class RenderTargetD3D; variable 255 RenderTargetD3D **outRT) = 0; 257 RenderTargetD3D *source, 258 RenderTargetD3D **outRT) = 0; 303 RenderTargetD3D *renderTargetD3D) = 0; 350 RenderTargetD3D *destRenderTarget, 371 RenderTargetD3D *renderTarget, 396 angle::Result initRenderTarget(const gl::Context *context, RenderTargetD3D *renderTarget);
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D | TextureStorage.h | 34 class RenderTargetD3D; variable 57 RenderTargetD3D **outRT) = 0;
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D | TextureD3D.h | 29 class RenderTargetD3D; variable 82 RenderTargetD3D **outRT) = 0; 157 RenderTargetD3D *destRenderTarget); 306 RenderTargetD3D **outRT) override; 436 RenderTargetD3D **outRT) override; 569 RenderTargetD3D **outRT) override; 699 RenderTargetD3D **outRT) override; 816 RenderTargetD3D **outRT) override; 858 RenderTargetD3D **outRT) override; 903 RenderTargetD3D **outRT) override;
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D | ImageD3D.h | 35 class RenderTargetD3D; variable
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D | RendererD3D.cpp | 182 RenderTargetD3D *renderTarget) in initRenderTarget()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | TextureStorage9.h | 22 class RenderTargetD3D; variable 94 RenderTargetD3D **outRT) override; 121 RenderTargetD3D **outRT) override; 152 RenderTargetD3D **outRT) override;
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D | SwapChain9.h | 45 RenderTargetD3D *getColorRenderTarget() override; 46 RenderTargetD3D *getDepthStencilRenderTarget() override;
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D | TextureStorage9.cpp | 150 for (RenderTargetD3D *renderTarget : mRenderTargets) in ~TextureStorage9_2D() 186 RenderTargetD3D **outRT) in getRenderTarget() 298 RenderTargetD3D *renderTargetD3D = nullptr; in getSurfaceLevel() 310 RenderTargetD3D **outRT) in getRenderTarget() 322 RenderTargetD3D *renderTargetD3D = nullptr; in getBaseTexture() 357 RenderTargetD3D *sourceRenderTarget = nullptr; in copyToStorage() 437 RenderTargetD3D **outRT) in getRenderTarget()
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D | Renderer9.h | 253 RenderTargetD3D **outRT) override; 255 RenderTargetD3D *source, 256 RenderTargetD3D **outRT) override; 300 RenderTargetD3D *renderTargetD3D) override; 356 RenderTargetD3D *destRenderTarget, 414 RenderTargetD3D *renderTarget,
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D | RenderTarget9.h | 20 class RenderTarget9 : public RenderTargetD3D
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D | SwapChain9.cpp | 463 RenderTargetD3D *SwapChain9::getColorRenderTarget() in getColorRenderTarget() 468 RenderTargetD3D *SwapChain9::getDepthStencilRenderTarget() in getDepthStencilRenderTarget()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ExternalImageSiblingImpl11.h | 17 class RenderTargetD3D; variable 60 std::unique_ptr<RenderTargetD3D> mRenderTarget;
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D | Renderer11.h | 228 RenderTargetD3D **outRT) override; 230 RenderTargetD3D *source, 231 RenderTargetD3D **outRT) override; 276 RenderTargetD3D *renderTargetD3D) override; 356 RenderTargetD3D *destRenderTarget, 391 RenderTargetD3D *readRenderTarget, 392 RenderTargetD3D *drawRenderTarget, 497 RenderTargetD3D *renderTarget, 551 RenderTargetD3D *destRenderTarget);
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D | PixelTransfer11.h | 34 class RenderTargetD3D; variable 51 RenderTargetD3D *destRenderTarget,
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D | TextureStorage11.h | 31 class RenderTargetD3D; variable 205 RenderTargetD3D **outRT); 295 RenderTargetD3D **outRT) override; 384 RenderTargetD3D **outRT) override; 478 RenderTargetD3D **outRT) override; 538 RenderTargetD3D **outRT) override; 625 RenderTargetD3D **outRT) override; 690 RenderTargetD3D **outRT) override; 784 RenderTargetD3D **outRT) override; 835 RenderTargetD3D **outRT) override;
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D | SwapChain11.h | 46 RenderTargetD3D *getColorRenderTarget() override; 47 RenderTargetD3D *getDepthStencilRenderTarget() override;
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D | Framebuffer11.cpp | 291 RenderTargetD3D *readRenderTarget = nullptr; in blitImpl() 305 RenderTargetD3D *drawRenderTarget = nullptr; in blitImpl() 340 RenderTargetD3D *readRenderTarget = nullptr; in blitImpl() 355 RenderTargetD3D *drawRenderTarget = nullptr; in blitImpl()
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D | RenderTarget11.h | 23 class RenderTarget11 : public RenderTargetD3D
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