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Searched refs:ResourcesHLSL (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/compiler/translator/
DResourcesHLSL.cpp109 ResourcesHLSL::ResourcesHLSL(StructureHLSL *structureHLSL, in ResourcesHLSL() function in sh::ResourcesHLSL
125 void ResourcesHLSL::reserveUniformRegisters(unsigned int registerCount) in reserveUniformRegisters()
130 void ResourcesHLSL::reserveUniformBlockRegisters(unsigned int registerCount) in reserveUniformBlockRegisters()
135 const ShaderVariable *ResourcesHLSL::findUniformByName(const ImmutableString &name) const in findUniformByName()
148 unsigned int ResourcesHLSL::assignUniformRegister(const TType &type, in assignUniformRegister()
219 unsigned int ResourcesHLSL::assignSamplerInStructUniformRegister(const TType &type, in assignSamplerInStructUniformRegister()
236 void ResourcesHLSL::outputHLSLSamplerUniformGroup( in outputHLSLSamplerUniformGroup()
301 void ResourcesHLSL::outputHLSLImageUniformIndices(TInfoSinkBase &out, in outputHLSLImageUniformIndices()
332 void ResourcesHLSL::outputHLSLReadonlyImageUniformGroup(TInfoSinkBase &out, in outputHLSLReadonlyImageUniformGroup()
354 void ResourcesHLSL::outputHLSLImageUniformGroup(TInfoSinkBase &out, in outputHLSLImageUniformGroup()
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DShaderStorageBlockOutputHLSL.h19 class ResourcesHLSL; variable
44 ResourcesHLSL *resourcesHLSL,
84 ResourcesHLSL *mResourcesHLSL;
DResourcesHLSL.h22 class ResourcesHLSL : angle::NonCopyable
25 ResourcesHLSL(StructureHLSL *structureHLSL,
DOutputHLSL.h28 class ResourcesHLSL; variable
187 ResourcesHLSL *mResourcesHLSL;
DShaderStorageBlockOutputHLSL.cpp309 ResourcesHLSL *resourcesHLSL, in ShaderStorageBlockOutputHLSL()
DOutputHLSL.cpp371 mResourcesHLSL = new ResourcesHLSL(mStructureHLSL, outputType, compileOptions, uniforms, in OutputHLSL()
/external/angle/src/
Dcompiler.gni265 "src/compiler/translator/ResourcesHLSL.cpp",
266 "src/compiler/translator/ResourcesHLSL.h",