Searched refs:RowStride (Results 1 – 25 of 26) sorted by relevance
12
23 uint RowStride;35 uint SliceStride = RowStride * RowsPerSlice;45 outVertex.index = FirstPixelOffset + slice * SliceStride + row * RowStride + col;
72 rrb->base.RowStride = stride; in radeon_renderbuffer_map()87 rrb->base.RowStride = 0; in radeon_renderbuffer_unmap()
558 radeonImage->base.RowStride = image->pitch; in radeon_image_target_texture_2d()
620 rImage->base.RowStride = rb->pitch / rb->cpp; in radeonSetTexBuffer2()
715 rImage->base.RowStride = rb->pitch / rb->cpp; in r200SetTexBuffer2()
149 GLint RowStride; member196 GLint RowStride; /**< in bytes */ member485 const GLint rowStride = srb->RowStride; in _swrast_pixel_address()
109 swImg->RowStride = _mesa_format_row_stride(texImage->TexFormat, in _swrast_alloc_texture_image_buffer()315 swImage->RowStride = rowStride; in _swrast_map_texture()317 assert(swImage->RowStride == rowStride); in _swrast_map_texture()
125 srb->RowStride = width * bpp; in soft_renderbuffer_storage()129 srb->Buffer = malloc(srb->RowStride * height); in soft_renderbuffer_storage()574 &srb->Map, &srb->RowStride); in map_attachment()582 &srb->Map, &srb->RowStride, in map_attachment()
55 ((type *)((GLubyte *) (image)->ImageSlices[0] + (image)->RowStride * (j)) + \64 (image)->RowStride * (j)) + (i) * (size))
78 assert(swImage->RowStride * bw % texelBytes == 0); in fetch_compressed()81 swImage->RowStride * bw / texelBytes, in fetch_compressed()
221 const GLint rowStride = srb->RowStride; in get_z32_values()230 const GLint rowStride = srb->RowStride; in get_z32_values()256 const GLint rowStride = srb->RowStride; in put_z32_values()267 const GLint rowStride = srb->RowStride; in put_z32_values()
303 const GLint rowStride = srb->RowStride; in get_s8_values()312 const GLint rowStride = srb->RowStride; in get_s8_values()
603 &srb->Map, &srb->RowStride, in map_readbuffer()
584 dstRowStride = srb->RowStride; in fast_draw_depth_stencil()
1083 swImg->RowStride) in _swrast_choose_triangle()
61 unsigned int RowStride; member
140 parametersOut->RowStride = roundUp(parametersOut->PixelsPerRow, alignmentPixels); in setBufferToTextureCopyParams()
461 nti->base.RowStride = s->pitch / s->cpp; in nouveau_teximage()672 nti->base.RowStride = s->pitch / s->cpp; in nouveau_set_texbuffer()
264 intel_image->base.RowStride = region->pitch / region->cpp; in intel_set_texture_image_region()
104 GLint rowStride = srb->RowStride; in intel_map_renderbuffer()
152 - mesa: Add a gl_renderbuffer.RowStride field like textures have.
121 GLint rowStride = srb->RowStride; in intel_map_renderbuffer()
423 intel_image->base.RowStride = mt->surf.row_pitch_B / mt->cpp; in intel_set_texture_image_mt()