Searched refs:SH_REGENERATE_STRUCT_NAMES (Results 1 – 4 of 4) sorted by relevance
21 : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_REGENERATE_STRUCT_NAMES, SH_ESSL_OUTPUT) in RegenerateStructNamesTest()
164 const ShCompileOptions SH_REGENERATE_STRUCT_NAMES = UINT64_C(1) << 17; variable
363 additionalOptions |= SH_REGENERATE_STRUCT_NAMES; in compile()
677 if (compileOptions & SH_REGENERATE_STRUCT_NAMES) in checkAndSimplifyAST()