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Searched refs:SameVertexAttribFormat (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp31 bool SameVertexAttribFormat(const VertexAttribute &a, const VertexAttribute &b) in SameVertexAttribFormat() function
489 if ((SameVertexAttribFormat(mAppliedAttributes[attribIndex], attrib)) && in updateAttribPointer()
553 if (SameVertexAttribFormat(mAppliedAttributes[attribIndex], attrib)) in updateAttribFormat()