Searched refs:SamplersUsed (Results 1 – 22 of 22) sorted by relevance
107 GLbitfield samplers_used = prog->SamplersUsed; in update_textures()109 GLbitfield free_slots = ~prog->SamplersUsed; in update_textures()
265 GLbitfield samplers_used = prog->SamplersUsed; in update_shader_samplers()266 GLbitfield free_slots = ~prog->SamplersUsed; in update_shader_samplers()
882 if (stfp->Base.SamplersUsed) in st_translate_fragment_program()1276 variant->bitmap_sampler = ffs(~stfp->Base.SamplersUsed) - 1; in st_create_fp_variant()1287 unsigned samplers_used = stfp->Base.SamplersUsed; in st_create_fp_variant()1349 ~stfp->Base.SamplersUsed, in st_create_fp_variant()1410 variant->bitmap_sampler = ffs(~stfp->Base.SamplersUsed) - 1; in st_create_fp_variant()1433 variant->drawpix_sampler = ffs(~stfp->Base.SamplersUsed) - 1; in st_create_fp_variant()1436 unsigned samplers_used = stfp->Base.SamplersUsed | in st_create_fp_variant()1473 ~stfp->Base.SamplersUsed, in st_create_fp_variant()
500 if (program->SamplersUsed & (1 << i)) { in st_translate_atifs_program()556 prog->SamplersUsed = 0; in st_init_atifs_prog()569 prog->SamplersUsed |= (1 << r); in st_init_atifs_prog()
1054 if (program->SamplersUsed & (1u << i)) { in st_translate_mesa_program()
4831 prog->SamplersUsed = v->samplers_used; in count_resources()
117 program->SamplersUsed |= (1 << i); in _mesa_parse_arb_fragment_program()
890 prog->SamplersUsed, binary(prog->SamplersUsed)); in _mesa_fprint_program_parameters()
544 GLbitfield mask = prog->SamplersUsed; in gl_external_samplers()
999 s->info.num_textures = util_last_bit(prog->SamplersUsed); in prog_to_nir()
194 util_last_bit(ctx->ComputeProgram._Current->SamplersUsed); in brw_upload_cs_prog()
829 unsigned sampler_count = util_last_bit(prog->SamplersUsed); in brw_setup_tex_for_precompile()856 int num_textures = util_last_bit(prog->SamplersUsed); in brw_assign_common_binding_table_offsets()
196 GLbitfield mask = prog->SamplersUsed; in brw_populate_sampler_prog_key_data()
5390 GLbitfield SamplersUsed = prog->SamplersUsed; local5405 if (SamplersUsed & (1 << s)) {
730 mask = prog[i]->SamplersUsed; in update_program_texture_state()852 GLbitfield mask = prog->SamplersUsed; in fix_missing_textures_for_atifs()
1641 mask = prog[idx]->SamplersUsed; in _mesa_sampler_uniforms_pipeline_are_valid()
2118 GLbitfield SamplersUsed; member
103 GLbitfield mask = prog->SamplersUsed; in _mesa_update_shader_textures_used()
1093 blob_write_uint64(metadata, glprog->SamplersUsed); in write_shader_metadata()1148 glprog->SamplersUsed = blob_read_uint64(metadata); in read_shader_metadata()
1628 shader->Program->SamplersUsed = parcel.shader_samplers_used; in link_assign_uniform_storage()
1850 sh->Program->SamplersUsed = state.shader_samplers_used; in gl_nir_link_uniforms()
2532 - i965: Use info->textures_used instead of prog->SamplersUsed.