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Searched refs:SetFloatUniformMatrixGLSL (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp549 struct SetFloatUniformMatrixGLSL<cols, 4> struct
587 void SetFloatUniformMatrixGLSL<cols, 4>::Run(unsigned int arrayElementOffset, in Run()
612 void SetFloatUniformMatrixGLSL<cols, rows>::Run(unsigned int arrayElementOffset, in Run()
Drenderer_utils.h192 struct SetFloatUniformMatrixGLSL struct
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.cpp633 SetFloatUniformMatrixGLSL<cols, rows>::Run( in setUniformMatrixfv()
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.mm705 SetFloatUniformMatrixGLSL<cols, rows>::Run(