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Searched refs:SetFloatUniformMatrixHLSL (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp570 struct SetFloatUniformMatrixHLSL<4, rows> struct
634 void SetFloatUniformMatrixHLSL<4, rows>::Run(unsigned int arrayElementOffset, in Run()
659 void SetFloatUniformMatrixHLSL<cols, rows>::Run(unsigned int arrayElementOffset, in Run()
Drenderer_utils.h203 struct SetFloatUniformMatrixHLSL struct
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2713 SetFloatUniformMatrixHLSL<cols, rows>::Run(arrayElementOffset, elementCount, countIn, in setUniformMatrixfvInternal()