Searched refs:SetMaxShaderCompilerThreads (Results 1 – 4 of 4) sorted by relevance
141 if (ctx->Driver.SetMaxShaderCompilerThreads) in _mesa_MaxShaderCompilerThreadsKHR()142 ctx->Driver.SetMaxShaderCompilerThreads(ctx, count); in _mesa_MaxShaderCompilerThreadsKHR()
1326 void (*SetMaxShaderCompilerThreads)(struct gl_context *ctx, unsigned count); member
45 void SetMaxShaderCompilerThreads(const rx::FunctionsGL *functions, GLuint count) in SetMaxShaderCompilerThreads() function182 SetMaxShaderCompilerThreads(mFunctions.get(), 0xffffffff); in RendererGL()439 SetMaxShaderCompilerThreads(mFunctions.get(), count); in setMaxShaderCompilerThreads()
199 functions->SetMaxShaderCompilerThreads = st_max_shader_compiler_threads; in st_init_program_functions()