Searched refs:ShaderProgramIDVal (Results 1 – 4 of 4) sorted by relevance
35 .value.ShaderProgramIDVal); in ReplayCall()53 .value.ShaderProgramIDVal, in ReplayCall()55 .value.ShaderProgramIDVal); in ReplayCall()70 .value.ShaderProgramIDVal, in ReplayCall()100 .value.ShaderProgramIDVal, in ReplayCall()108 .value.ShaderProgramIDVal, in ReplayCall()369 .value.ShaderProgramIDVal); in ReplayCall()557 .value.ShaderProgramIDVal); in ReplayCall()585 .value.ShaderProgramIDVal); in ReplayCall()625 .value.ShaderProgramIDVal, in ReplayCall()[all …]
1339 gl::ShaderProgramID programID = param.value.ShaderProgramIDVal; in CaptureUpdateCurrentProgram()3264 .value.ShaderProgramIDVal; in maybeCaptureClientData()3275 .value.ShaderProgramIDVal; in maybeCaptureClientData()3408 context->getProgramResolveLink(param.value.ShaderProgramIDVal); in maybeCapturePostCallUpdates()3419 CaptureDeleteUniformLocations(param.value.ShaderProgramIDVal, &mFrameCalls); in maybeCapturePostCallUpdates()3880 *idOut = param.value.ShaderProgramIDVal; in FindShaderProgramIDInCall()
242 gl::ShaderProgramID ShaderProgramIDVal; member908 return value.ShaderProgramIDVal;1946 valueOut->ShaderProgramIDVal = valueIn;
377 param.value.ShaderProgramIDVal); in WriteParamCaptureReplay()