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Searched refs:SimpleBDXLoad (Results 1 – 10 of 10) sorted by relevance

/external/llvm/lib/Target/SystemZ/
DSystemZInstrInfo.h31 SimpleBDXLoad = (1 << 0), enumerator
DSystemZInstrInfo.cpp243 return isSimpleMove(MI, FrameIndex, SystemZII::SimpleBDXLoad); in isLoadFromStackSlot()
977 if (isSimpleBD12Move(&MI, SystemZII::SimpleBDXLoad)) { in foldMemoryOperandImpl()
DSystemZInstrFP.td119 let canFoldAsLoad = 1, SimpleBDXLoad = 1 in {
DSystemZInstrFormats.td45 bit SimpleBDXLoad = 0;
84 let TSFlags{0} = SimpleBDXLoad;
DSystemZInstrInfo.td489 let canFoldAsLoad = 1, SimpleBDXLoad = 1 in {
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/SystemZ/
DSystemZInstrInfo.h37 SimpleBDXLoad = (1 << 0), enumerator
DSystemZInstrInfo.cpp349 return isSimpleMove(MI, FrameIndex, SystemZII::SimpleBDXLoad); in isLoadFromStackSlot()
1268 if (isSimpleBD12Move(&MI, SystemZII::SimpleBDXLoad)) { in foldMemoryOperandImpl()
DSystemZInstrFP.td138 let canFoldAsLoad = 1, SimpleBDXLoad = 1, mayLoad = 1 in {
DSystemZInstrFormats.td49 bit SimpleBDXLoad = 0;
88 let TSFlags{0} = SimpleBDXLoad;
DSystemZInstrInfo.td401 let canFoldAsLoad = 1, SimpleBDXLoad = 1, mayLoad = 1 in {